POE2 Time-Lost Diamond Modifiers

Click a line to open its tiers (T1 is the highest). Press + to add it to the item on the left. ↗ finds that tier or better on trade.

Prefixes

Modifier — range across all tiersTiersiLvl
(3–7)% increased Magnitude of Ailments you inflictDamageAilment11
(2–3)% increased Area of Effect11
Break (1–2)% increased Armour11
(1–2)% increased Attack DamageDamageAttack11
Banner Skills have (2–3)% increased Area of Effect11
1% chance to inflict Bleeding on HitPhysicalAilment11
(3–7)% increased Magnitude of Bleeding you inflictDamagePhysicalAttackAilment11
(3–5)% increased Blind Effect11
(1–2)% increased Accuracy Rating with BowsAttack11
(2–3)% increased Damage while you have an active CharmCharmDamage11
(1–2)% increased Cold DamageDamageElementalCold11
Damage Penetrates (1–2)% Cold ResistanceDamageElementalCold11
Companions deal (2–3)% increased DamageDamageMinion11
Companions have (2–3)% increased maximum LifeLifeMinion11
(5–10)% increased Magnitude of Damaging Ailments you inflict with Critical HitsDamageCriticalAilment11
(2–3)% increased Damage with CrossbowsDamageAttack11
(3–6)% increased Area of Effect of CursesCasterCurse11
1% increased Curse MagnitudesCasterCurse11
(2–3)% increased Damage if you have Consumed a Corpse RecentlyDamage11
(2–4)% increased Damage against Enemies with Fully Broken ArmourDamage11
(2–3)% increased Damage with Hits against Rare and Unique EnemiesDamage11
Triggered Spells deal (2–3)% increased Spell DamageDamageCaster11
(1–2)% increased Elemental DamageDamageElementalFireColdLightning11
(5–7)% faster start of Energy Shield RechargeEnergy Shield11
Empowered Attacks deal (2–3)% increased DamageDamageAttack11
(1–2)% increased Fire DamageDamageElementalFire11
Damage Penetrates (1–2)% Fire ResistanceDamageElementalFire11
(15–25)% increased Energy Shield from Equipped FocusEnergy Shield11
(2–3)% increased maximum Energy ShieldEnergy Shield11
(2–3)% increased Evasion RatingEvasion11
(2–3)% increased ArmourArmour11
(2–3)% increased Hazard DamageDamage11
Herald Skills deal (2–4)% increased DamageDamage11
(3–7)% increased Ignite MagnitudeDamageElementalFireAilment11
(3–5)% chance for Attack Hits to apply IncisionPhysicalAilment11
(1–2)% increased Accuracy RatingAttack11
(1–3)% increased Block chance11
(2–3)% increased Damage with BowsDamageAttack11
(1–2)% increased Chaos DamageDamageChaos11
(1–2)% increased Damage with MacesDamageAttack11
(1–2)% increased Damage with QuarterstavesDamageAttack11
(2–3)% increased Totem LifeLife11
Upgrades Radius to Large21
(1–2)% increased Lightning DamageDamageElementalLightning11
Damage Penetrates (1–2)% Lightning ResistanceDamageElementalLightning11
(2–3)% increased Effect of your Mark Skills11
+1 to Maximum Rage11
(1–2)% increased Melee DamageDamageAttack11
(2–3)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight secondsDamageAttack11
Minions have (3–5)% increased Area of EffectMinion11
Minions deal (1–2)% increased DamageDamageMinion11
Minions have (1–2)% increased maximum LifeLifeMinion11
Offerings have (2–3)% increased Maximum LifeLifeMinion11
(2–3)% increased Parry DamageDamage11
(1–2)% increased Global Physical DamageDamagePhysical11
(1–2)% increased Damage with Plant SkillsDamage11
(3–7)% increased Magnitude of Poison you inflictDamageAilment11
(8–12)% increased Presence Area of EffectAura11
(1–2)% increased Projectile DamageDamage11
(2–3)% increased Projectile Damage if you've dealt a Melee Hit in the past eight secondsDamageAttack11
(2–3)% increased Projectile SpeedSpeed11
(2–3)% increased bonuses gained from Equipped Quiver11
(1–2)% increased Damage while ShapeshiftedDamage11
(8–15)% increased Armour, Evasion and Energy Shield from Equipped Shield11
(5–7)% increased Magnitude of Shock you inflictElementalLightningAilment11
(1–2)% increased Damage with SpearsDamageAttack11
(2–3)% increased Thorns damageDamage11
(2–3)% increased Totem DamageDamage11
(2–3)% increased Damage with WarcriesDamage11
(1–2)% increased Spell DamageDamageCaster11
(3–5)% increased Withered MagnitudeChaos11

Suffixes

Modifier — range across all tiersTiersiLvl
(3–7)% increased chance to inflict AilmentsAilment11
Gain additional Ailment Threshold equal to (1–2)% of maximum Energy ShieldAilment11
(5–10)% increased Armour Break Duration11
(3–7)% increased Critical Hit Chance for AttacksAttackCritical11
(5–10)% increased Critical Damage Bonus for Attack DamageDamageAttackCritical11
1% chance to Blind Enemies on Hit with AttacksAttack11
Banner Skills have (3–4)% increased Duration11
(8–12)% increased Glory generation for Banner Skills11
1% chance to Poison on HitAilment11
(2–4)% increased Curse DurationCasterCurse11
(3–7)% increased Bleeding DurationPhysicalAttackAilment11
(1–2)% increased Attack Speed with BowsAttackSpeed11
Projectiles have (1–2)% chance to Chain an additional time from terrain11
(5–10)% chance to Pierce an Enemy11
(3–7)% increased Charm Charges gainedCharm11
(1–2)% increased Charm Effect DurationCharm11
(3–7)% increased Critical Hit ChanceCritical11
(5–10)% increased Critical Damage BonusDamageCritical11
(5–7)% increased Crossbow Reload SpeedAttackSpeed11
(1–2)% increased Attack Speed with CrossbowsAttackSpeed11
1% of Damage is taken from Mana before LifeLifeMana11
(3–5)% increased Duration of Damaging Ailments on EnemiesAilment11
1% chance to Daze on Hit11
Debuffs on you expire (3–5)% faster11
(3–5)% increased Duration of Ignite, Shock and Chill on EnemiesElementalFireColdLightningAilment11
Meta Skills gain (2–4)% increased Energy11
Damaging Ailments deal damage (2–3)% fasterDamageAilment11
(1–2)% increased Flask Effect Duration11
(1–2)% increased Mana Recovery from FlasksMana11
Projectiles have (5–7)% chance for an additional Projectile when Forking11
(5–10)% increased Freeze BuildupElementalColdAilment11
(2–4)% increased Freeze ThresholdElementalColdAilment11
Gain (1–2) Rage when Hit by an Enemy11
(1–3)% increased Cooldown Recovery Rate11
(2–3)% increased Life Recovery from FlasksLife11
(2–3)% increased Flammability MagnitudeElementalFireAilment11
(2–3)% increased Elemental Ailment ThresholdAilment11
(1–2)% increased Attack SpeedAttackSpeed11
(1–2)% increased Cast SpeedCasterSpeed11
(6–12)% increased Chill Duration on EnemiesElementalColdAilment11
(3–5)% increased Flask Charges gained11
(1–2)% increased Stun Threshold11
(2–3)% increased Stun Threshold if you haven't been Stunned Recently11
(15–25)% increased Effect of Notable Passive Skills in Radius11
(15–25)% increased Effect of Small Passive Skills in Radius11
(3–7)% increased Knockback Distance11
(2–3)% of Skill Mana Costs Converted to Life CostsLife11
(5–10)% increased Life Flask Charges gained11
(2–3)% increased amount of Life LeechedLife11
1% of Damage taken Recouped as LifeLife11
(3–5)% increased Life Regeneration rateLife11
(6–12)% increased Stun Buildup with MacesAttack11
(5–10)% increased Mana Flask Charges gained11
Recover 1% of maximum Mana on KillMana11
(1–2)% increased amount of Mana LeechedMana11
(1–2)% increased Mana Regeneration RateMana11
Mark Skills have (2–3)% increased Use SpeedSpeed11
Mark Skills have (3–4)% increased Skill Effect Duration11
Recover 1% of maximum Life on KillLife11
Minions have (1–2)% increased Attack and Cast SpeedAttackCasterSpeedMinion11
Minions have +(1–2)% to Chaos ResistanceChaosResistanceMinion11
Minions have (5–10)% increased Critical Hit ChanceMinionCritical11
Minions have (6–12)% increased Critical Damage BonusDamageMinionCritical11
Minions have +(1–2)% to all Elemental ResistancesElementalFireColdLightningResistanceMinion11
Minions have (1–2)% additional Physical Damage ReductionPhysicalMinion11
1% increased Movement SpeedSpeed11
Offering Skills have (6–12)% increased DurationMinion11
(5–10)% increased Parried Debuff Duration11
(5–10)% increased Pin Buildup11
(3–7)% increased Poison DurationChaosAilment11
(5–10)% increased Freeze Buildup with QuarterstavesElementalColdAilment11
Gain 1 Rage on Melee HitAttack11
(1–2)% increased Skill Speed while ShapeshiftedSpeed11
(2–3)% increased chance to ShockElementalLightningAilment11
(2–3)% increased Shock DurationElementalLightningAilment11
(3–5)% increased Skill Effect Duration11
(2–5)% reduced Slowing Potency of Debuffs on You11
(1–2)% increased Attack Speed with SpearsAttackSpeed11
(5–10)% increased Critical Damage Bonus with SpearsAttackCritical11
(3–7)% increased Critical Hit Chance for SpellsCasterCritical11
(5–10)% increased Critical Spell Damage BonusDamageCasterCritical11
(1–2)% increased Attack Speed with QuarterstavesAttackSpeed11
(5–10)% increased Stun Buildup11
(8–12)% increased Stun Threshold while Parrying11
Gain additional Stun Threshold equal to (1–2)% of maximum Energy Shield11
(2–3)% increased Totem Placement speedSpeed11
(3–7)% increased Warcry Cooldown Recovery Rate11
(2–3)% increased Warcry SpeedSpeed11

Desecrated Modifiers

Modifier — range across all tiersTiersiLvl
1% of Damage is taken from Mana before LifePrefixMana11
1% of Damage taken Recouped as LifePrefixLife11
1% of Damage taken Recouped as ManaPrefixMana11
(2–3)% increased Global Armour, Evasion and Energy ShieldPrefixArmourEvasionEnergy Shield11
1% increased maximum LifePrefixLife11
1% increased maximum ManaPrefixMana11
Charms gain 0.1 charges per SecondSuffixCharm11
Life Flasks gain 0.1 charges per SecondSuffix11
(2–3)% increased Mana Cost EfficiencySuffixMana11
Mana Flasks gain 0.1 charges per SecondSuffix11
Hits have (3–5)% reduced Critical Hit Chance against youSuffixCritical11
Regenerate (0.03–0.07)% of maximum Life per secondSuffixLife11

Corrupted Enchantments (Vaal Orb)

Modifier — range across all tiersTiersiLvl
+(3–7)% to Chaos ResistanceChaosResistance11
+(5–10)% to Cold ResistanceElementalColdResistance11
Corrupted Blood cannot be inflicted on youPhysicalAilment11
+(4–6) to DexterityAttribute11
+(5–10)% to Fire ResistanceElementalFireResistance11
Immune to Maim11
Cannot be Blinded11
+(4–6) to IntelligenceAttribute11
+(5–10)% to Lightning ResistanceElementalLightningResistance11
+(4–6) to StrengthAttribute11
You cannot be Hindered11

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