POE2 Sapphire Modifiers

Click a line to open its tiers (T1 is the highest). Press + to add it to the item on the left. ↗ finds that tier or better on trade.

Prefixes

Modifier — range across all tiersTiersiLvl
(5–15)% increased Magnitude of Ailments you inflictDamageAilment11
(4–6)% increased Area of Effect11
(5–15)% increased Cold DamageDamageElementalCold11
Damage Penetrates (5–10)% Cold ResistanceDamageElementalCold11
(10–20)% increased Magnitude of Damaging Ailments you inflict with Critical HitsDamageCriticalAilment11
(8–12)% increased Area of Effect of CursesCasterCurse11
(2–4)% increased Curse MagnitudesCasterCurse11
(10–20)% increased Damage if you have Consumed a Corpse RecentlyDamage11
Triggered Spells deal (10–18)% increased Spell DamageDamageCaster11
(5–15)% increased Elemental DamageDamageElementalFireColdLightning11
(10–15)% faster start of Energy Shield RechargeEnergy Shield11
(30–50)% increased Energy Shield from Equipped FocusEnergy Shield11
(10–20)% increased maximum Energy ShieldEnergy Shield11
(5–15)% increased Ignite MagnitudeDamageElementalFireAilment11
(7–13)% increased Chaos DamageDamageChaos11
Minions deal (5–15)% increased DamageDamageMinion11
Offerings have (15–25)% increased Maximum LifeLifeMinion11
(5–15)% increased Damage with Plant SkillsDamage11
(15–25)% increased Presence Area of EffectAura11
(5–15)% increased Damage while ShapeshiftedDamage11
(10–15)% increased Magnitude of Shock you inflictElementalLightningAilment11
(5–15)% increased Spell DamageDamageCaster11
(5–10)% increased Withered MagnitudeChaos11

Suffixes

Modifier — range across all tiersTiersiLvl
(5–15)% increased chance to inflict AilmentsAilment11
Gain additional Ailment Threshold equal to (5–15)% of maximum Energy ShieldAilment11
(15–25)% increased Curse DurationCasterCurse11
(5–15)% increased Critical Hit ChanceCritical11
(10–20)% increased Critical Damage BonusDamageCritical11
(5–15)% faster Curse ActivationCasterCurse11
(2–4)% of Damage is taken from Mana before LifeLifeMana11
(5–10)% increased Duration of Damaging Ailments on EnemiesAilment11
Debuffs on you expire (5–10)% faster11
Meta Skills gain (4–8)% increased Energy11
Damaging Ailments deal damage (3–7)% fasterDamageAilment11
(10–20)% increased Freeze BuildupElementalColdAilment11
(18–32)% increased Freeze ThresholdElementalColdAilment11
(10–20)% increased Flammability MagnitudeElementalFireAilment11
(2–4)% increased Cast SpeedCasterSpeed11
(15–25)% increased Chill Duration on EnemiesElementalColdAilment11
(2–3)% of Damage taken Recouped as LifeLife11
Recover (1–2)% of maximum Mana on KillMana11
(5–15)% increased Mana Regeneration RateMana11
+1% to Maximum Cold ResistanceElementalColdResistance11
Recover (1–2)% of maximum Life on KillLife11
Minions have (2–4)% increased Attack and Cast SpeedAttackCasterSpeedMinion11
Minions have +(7–13)% to Chaos ResistanceChaosResistanceMinion11
Minions have (10–20)% increased Critical Hit ChanceMinionCritical11
Minions have (15–25)% increased Critical Damage BonusDamageMinionCritical11
Minions have +(5–10)% to all Elemental ResistancesElementalFireColdLightningResistanceMinion11
Offering Skills have (15–25)% increased DurationMinion11
(10–20)% increased Freeze Buildup with QuarterstavesElementalColdAilment11
(2–4)% increased Skill Speed while ShapeshiftedSpeed11
(10–20)% increased chance to ShockElementalLightningAilment11
(15–25)% increased Shock DurationElementalLightningAilment11
(5–10)% increased Skill Effect Duration11
(5–15)% increased Critical Hit Chance for SpellsCasterCritical11
(10–20)% increased Critical Spell Damage BonusDamageCasterCritical11
Gain additional Stun Threshold equal to (5–15)% of maximum Energy Shield11

Desecrated Modifiers

Modifier — range across all tiersTiersiLvl
(10–20)% increased Magnitude of Abyssal Wasting you inflictPrefix11
(5–10)% increased Armour(4–8)% increased Attack DamagePrefixArmourDamageAttack11
(5–10)% increased maximum Energy Shield(4–8)% increased Attack DamagePrefixEnergy ShieldDamageAttack11
(5–10)% increased Evasion Rating(4–8)% increased Attack DamagePrefixEvasionDamageAttack11
(8–15)% increased Presence Area of EffectAura Skills have (2–4)% increased MagnitudesPrefixAura11
15% increased chance to inflict Bleeding(5–10)% increased Magnitude of Bleeding you inflictPrefixDamagePhysicalAilment11
(4–8)% increased Chaos Damage(3–6)% increased Withered MagnitudePrefixDamageChaos11
(4–8)% increased Cold DamageDamage Penetrates (4–7)% Cold ResistancePrefixDamageElementalCold11
Companions deal (5–10)% increased DamageCompanions have (5–10)% increased maximum LifePrefixLifeDamageMinion11
(4–8)% increased Elemental Damage(4–8)% increased Magnitude of Ailments you inflictPrefixDamageElementalFireColdLightningAilment11
(4–8)% increased Exposure EffectPrefixElementalFireColdLightning11
(4–8)% increased Fire DamageDamage Penetrates (4–7)% Fire ResistancePrefixDamageElementalFire11
(4–8)% increased Global Physical DamageBreak (4–8)% increased ArmourPrefixArmourDamagePhysical11
(4–8)% increased Lightning DamageDamage Penetrates (4–7)% Lightning ResistancePrefixDamageElementalLightning11
Minions have (4–8)% increased maximum LifePrefixLifeMinion11
(5–10)% increased ArmourMinions deal (4–8)% increased DamagePrefixArmourDamageMinion11
(5–10)% increased maximum Energy ShieldMinions deal (4–8)% increased DamagePrefixEnergy ShieldDamageMinion11
(5–10)% increased Evasion RatingMinions deal (4–8)% increased DamagePrefixEvasionDamageMinion11
15% increased chance to Poison(5–10)% increased Magnitude of Poison you inflictPrefixDamageAilment11
(4–8)% increased Spell Damage(5–10)% increased ArmourPrefixArmourDamageCaster11
(4–8)% increased Spell Damage(5–10)% increased maximum Energy ShieldPrefixEnergy ShieldDamageCaster11
(4–8)% increased Spell Damage(5–10)% increased Evasion RatingPrefixEvasionDamageCaster11
(5–10)% increased Armour(4–8)% increased Thorns damagePrefixArmourDamage11
(5–10)% increased maximum Energy Shield(4–8)% increased Thorns damagePrefixEnergy ShieldDamage11
(5–10)% increased Evasion Rating(4–8)% increased Thorns damagePrefixEvasionDamage11
(5–10)% increased Armour(4–8)% increased Totem DamagePrefixArmourDamage11
(5–10)% increased maximum Energy Shield(4–8)% increased Totem DamagePrefixEnergy ShieldDamage11
(5–10)% increased Evasion Rating(4–8)% increased Totem DamagePrefixEvasionDamage11
(4–8)% increased Warcry Buff Effect(5–10)% increased Damage with WarcriesPrefixDamage11
(1–2)% increased DexteritySuffixAttribute11
(1–2)% increased IntelligenceSuffixAttribute11
(1–2)% increased StrengthSuffixAttribute11

Corrupted Enchantments (Vaal Orb)

Modifier — range across all tiersTiersiLvl
+(3–7)% to Chaos ResistanceChaosResistance11
+(5–10)% to Cold ResistanceElementalColdResistance11
Corrupted Blood cannot be inflicted on youPhysicalAilment11
+(4–6) to DexterityAttribute11
+(5–10)% to Fire ResistanceElementalFireResistance11
Immune to Maim11
Cannot be Blinded11
+(4–6) to IntelligenceAttribute11
+(5–10)% to Lightning ResistanceElementalLightningResistance11
+(4–6) to StrengthAttribute11
You cannot be Hindered11

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