The Ziggurat Refuge
지구라트 피난처
SwampGrassForestDesert
The last light at the end of the world.
3–6 links to boss · 4 dead ends · 3 loops
Boss The Black CrowGrassForestIsland
Bright colours hide the rot beneath.
2–4 links to boss · 0 dead ends · 1 loops
Boss Caedron, the Hyena LordGrassDesertIslandBreach Stronghold
Wild lands spurn those who claim to rule them.
3–4 links to boss · 0 dead ends · 3 loops
Boss Pirasha, the Forgotten PrisonerDesertIslandBreach Stronghold
Time overwhelms even the sturdiest walls.
6–7 links to boss · 0 dead ends · No loops · 3 checkpoints
Boss Incarnation of DeathEzomyte CityGrassIslandBreach Stronghold
Restless prisoners yearn for freedom.
Boss Chetza, the Feathered PlagueForestIsland
The grandest of monuments, standing proudly before an audience of none.
5–7 links to boss · 0 dead ends · 1 loops
Boss The SandstriderWaterOcean
A haven for seabirds. A hazard for sailors.
5–7 links to boss · 0 dead ends · 2 loops · 1 checkpoints
Boss Vastweld, the Colossal GuardianMountainDesert
No living hands ever stoked these flames.
3 links to boss · 0 dead ends · No loops · 2 checkpoints
Boss The Bone ColossusBoss Lord of the PitSwampDesertIslandBreach Stronghold
Beasts of many kinds sought shelter one final time.
4 links to boss · 0 dead ends · 3–4 loops · 2–3 checkpoints
Boss Riona, Winter's CackleForestSwampIsland
These waters devour the same souls they feed.
2–4 links to boss · 1–2 dead ends · 2 loops
Boss Murtagh, the EngorgedBoss Colm, the RancorousForestIslandBreach Stronghold
The woods give their leaves to the seasons. Man takes the rest.
3–4 links to boss · 0 dead ends · 0–1 loops · 2 checkpoints
Boss Brakka, the Withered CroneSwampIslandBreach Stronghold
Humanity trapped within a cage of desperation and agony.
4 links to boss · 0 dead ends · 2 loops · 2 checkpoints
Boss Connal, the TormentedForestIslandBreach Stronghold
Leaves cling to trees as souls cling to life.
7–10 links to boss · 8–11 dead ends · 1 loops · 2 checkpoints
Boss Hask, the Fallen SonFaridun CityDesertMountainIslandBreach Stronghold
Sturdy walls held out an armada, but not the famine it brought.
4 links to boss · 0 dead ends · No loops
Boss Oloton, the RemorselessMountainIsland
The last vestiges of earth, lost beyond the sky.
3–7 links to boss · 0 dead ends · 4–9 loops · 2–3 checkpoints
Boss Tycho, the Black PraetorEzomyte CityForestBreach Stronghold
Silent stones mark ancient graves and forgotten sorrows.
4–7 links to boss · 2–7 dead ends · 7–14 loops · 2–3 checkpoints
Boss Meltwax, Mockery of FaithGrassDesert
Those killed in battle do not rest peacefully.
2–5 links to boss · 1–4 dead ends · 1–2 loops · 2 checkpoints
Boss Manassa, the Serpent QueenGrassForestIslandBreach Stronghold
The tears of a ravaged earth.
2 links to boss · 0 dead ends · 2 loops · 1 checkpoints
Boss The Fungus BehemothGrassSwampForest
The fetid home of foul generations.
6 links to boss · 1 dead ends · 1 loops · 1 checkpoints
Boss Zekoa, the HeadcrusherForestBreach Stronghold
Rushing waters threaten to move the earth.
3 links to boss · 2 dead ends · 1 loops · 2 checkpoints
Boss Gozen, Rebellious RustlordGrassIslandBreach Stronghold
Even the sparse vegetation does not linger here long.
5 links to boss · 0 dead ends · 1 loops · 3 checkpoints
Boss Vorrik, The Infernal EngineerGrassDesertBreach Stronghold
Stagnant oils mix to form a deadly concoction.
4–5 links to boss · 0 dead ends · 2 loops
Boss Rootgrasp, the Hateful ForestForestIslandBreach Stronghold
Vast lairs of silk span the treetops.
7 links to boss · 0 dead ends · 2 loops · 2 checkpoints
Boss Zar Wali, the Bone TyrantGrassDesert
Darkness enshrouds these endless chasms.
5–6 links to boss · 8–11 dead ends · 5–8 loops
Boss Viper NapuatziVaal CitySwamp
Hubris convinces men they can survive the mistakes of their forebears.
3 links to boss · 0 dead ends · No loops · 2 checkpoints
Boss Gorian, the Moving EarthForestIslandBreach Stronghold
Poisoned trees bear pestilent fruits.
2–3 links to boss · 0 dead ends · No loops
Boss Bahlak, the Sky SeerMountainSwampDesertIsland
The ground shifts underfoot with disturbing ease.
4 links to boss · 0 dead ends · 1 loops · 2 checkpoints
Boss Zar Wali, the Bone TyrantGrassSwampForestIsland
Shafts of light raise life where they fall.
3 links to boss · 0 dead ends · No loops · 2 checkpoints
Boss Tetzcatl, the Blazing GuardianMountainForestIsland
A wound carved into the world, never to heal.
Boss Ignatia, the Flame-SwornBoss Gelida, the Frost-TongueEzomyte CityMountain
The path grows treacherous as the world falls away.
1 links to boss · 0 dead ends · 4 loops
Boss Gressor-Kul, the ApexGrassSwampForest
They watched the birds to foretell what any fool could see.
3–5 links to boss · 0 dead ends · 1 loops
Boss Veynar, the FrostbaneGrassForestIslandBreach Stronghold
The final court for aristocrats no longer deemed fit to rule.
4–5 links to boss · 2 dead ends · No loops · 1 checkpoints
Boss Tierney, the HatefulForestIslandBreach Stronghold
Dark energies congeal the lifeblood of the forest.
3–6 links to boss · 4–8 dead ends · 4–10 loops · 0–1 checkpoints
Boss Volkhar, the EmberbornWaterOcean
Fishermen once reaped a rich bounty here.
2 links to boss · 1 dead ends · No loops · 2 checkpoints
Boss The Fungus BehemothGrassSwampForestIslandBreach Stronghold
Spores dance through the air in search of new hosts.
4–5 links to boss · 0 dead ends · No loops · 1–2 checkpoints
Boss Lord of the PitDesertBreach Stronghold
A city ravaged by time and sands.
5–6 links to boss · 7 dead ends · 4 loops · 1 checkpoints
Boss Saphira, The Dread ConsortEzomyte CityGrassBreach Stronghold
Avarice in the conqueror builds contempt among the conquered.
Boss The Fungus BehemothDesertBreach Stronghold
The work of an invisible empire.
4–6 links to boss · 0 dead ends · 1 loops
Forest
Embers swirl as bark crackles and sparks.
4 links to boss · 0 dead ends · 1 loops · 2 checkpoints
Boss Vorrik, The Infernal EngineerFaridun CityDesertMountainIsland
A dark labyrinth of steel and stone.
2 links to boss · 0 dead ends · 3 loops
Boss Ishtaroth, the PerennialFaridun CityDesertIsland
Hidden amongst sunbleached wastes lies a mockery of paradise.
Faridun City
Stone shelters brace against the doom of the desert.
3 links to boss · 0 dead ends · 2 loops · 2 checkpoints
Boss Brughor, the InsatiableWaterOceanIsland
Life abounds on the shells of its dead ancestors.
Boss Stormgore, the GuardianVaal CitySwamp
This Vaal structure is not lost in the jungle. Not yet.
4–5 links to boss · 0 dead ends · No loops · 1 checkpoints
Boss Count GeonorBoss Geonor, the Putrid WolfEzomyte City
A heart of corruption, borne of steel.
4 links to boss · 2–3 dead ends · 2 loops
Boss Doryani, Royal ThaumaturgeBoss Doryani's TriumphVaal City
A heart of corruption, borne of stone.
2–3 links to boss · 0–1 dead ends · 1 loops
Boss Jamanra, the AbominationFaridun City
A heart of corruption, borne of copper.
2 links to boss · 0 dead ends · 4 loops
Boss Torrek of the Drowned FleetWaterOcean
Hulls crash and splinter upon the shores.
Untainted Paradise
때묻지 않은 낙원
8 links to boss · 0 dead ends · 6 loops · 1 checkpoints
WaterOcean
Life grows strong in this realm of plenty.
Vaal City
By that era, Kamasa was just a name. Gold was their true god.
Merchant's Campsite
상인의 야영지
ForestSwamp
A travelling merchant offers wares in perilous times.
Desert
A travelling merchant offers wares in perilous times.
Merchant's Campsite
상인의 야영지
Swamp
A travelling merchant offers wares in perilous times.
Merchant's Campsite
상인의 야영지
Desert
A travelling merchant offers wares in perilous times.
Merchant's Campsite
상인의 야영지
Grass
A travelling merchant offers wares in perilous times.
ForestSwamp
The hunt never ends... but it does pause for rests.
Island
A travelling merchant offers wares in perilous times.
WaterOcean
A travelling merchant offers wares in perilous times.
ForestSwamp
A travelling merchant offers wares in perilous times.
4 links to boss · 2 dead ends · 3 loops
Vaal CitySwamp
Vice wears a mask of simplicity.
3–4 links to boss · 0 dead ends · 1 loops · 2 checkpoints
Boss Gozen, Rebellious RustlordDesertIslandBreach Stronghold
Aeons of wear have rotted steel to its core.
4–9 links to boss · 2–4 dead ends · 6–8 loops
Boss Yaota, the LoathsomeForestSwampIslandBreach Stronghold
Humid air chokes and twists everything it touches.
3 links to boss · 0 dead ends · 1 loops · 4 checkpoints
Boss Grudgelash, Vile ThornSwampBreach Stronghold
The land returns the dead as easily as it received them.
4–5 links to boss · 2–6 dead ends · 5–6 loops
Boss Caedron, the Hyena LordSwampIslandBreach Stronghold
Mud and air seethes with warped life.
ForestIsland
A fortress of fallen wood.
WaterOcean
A forgotten grotto, lost to the world.
Desert
A fragment of a glorious past.
Grass
A moment in time, on the eve of the end.
0 dead ends · 1 loops
Boss Tonqui, Seer of the SunVaal CitySwamp
Wet stone emanates an inner warmth. Vaal brilliance lies in wait.
3–7 links to boss · 1–3 dead ends · 4–7 loops
Boss Hask, the Fallen SonFaridun CityDesert
The waters have returned, but no empire remains to greet them.
0 links to boss · 0 dead ends · 1 loops · 2 checkpoints
Boss Gulzal, the Living FurnaceVaal CityMountainDesert
The cult of Kamasa exploited Utzaal long before its fall.
1 links to boss · 0 dead ends · 2 loops · 2 checkpoints
Boss Tetzcatl, the Blazing GuardianVaal CityGrassBreach Stronghold
Remnants of Vaal artifice still remain.
Boss Karash, The Dune DwellerFaridun CityDesert
Bleak heights overlook a devastated land.
7–10 links to boss · 2 dead ends · 2–3 loops · 1 checkpoints
Boss Gressor-Kul, the ApexGrassIsland
Life still clings to the highest places.
The Viridian Wildwood
취록의 야생림
0 dead ends · 1–3 loops
ForestSwampIsland
As separate worlds draw ever closer, the Nameless gather at the edge of existence.
MountainDesertIsland
The prismatic patterns of Time shimmer and coalesce in vast geodes hidden from sight.
The Ezomyte Megaliths
에조미어 거석
0 dead ends · 1 loops
GrassForestIsland
<i>{"Sons from foreign shores}
<i>{Took refuge from the storm}
<i>{Bringing knowledge of runes}
<i>{Our fate was carved soon."}
- Ezomyte Folklore
Boss Morwyn, the KinslayerMountainForest
The Spirit guides the mountain-born.
1 dead ends · No loops · 1 checkpoints
WaterOcean
A mirror is a perfect prison for one's sense of self... until it cracks.
4–6 links to boss · 0 dead ends · 1 loops · 1 checkpoints
Boss Thraeven, Wing of WinterMountainIsland
Beware a chill colder than death itself.
3 links to boss · 0 dead ends · 2 loops · 2 checkpoints
Boss Gorian, the Moving EarthForestSwampIsland
The Cataclysm tore the land asunder.
Grass
A rare enclave of fertile earth.
Swamp
A refuge from the villains it once contained.
4–5 links to boss · 0 dead ends · 5 loops
Boss Manoki, the ChosenBoss Manoki, the FeveredBoss Manoki, the DefiledWaterOcean
Valako kept them here, to perfect their skills for war... but the Blood Fever consumed them.
0 dead ends · 1 loops
Boss Zahmir, the Blade SovereignDesert
The Temporal's tongue captures the ear of those vying for power.
Boss Varloch, the Ashen LordBoss Avelyne, the Withered RoseGrassSwampForest
Darkness always finds its way into the minds of the weak.
9–12 links to boss · 0 dead ends · No loops · 1 checkpoints
Boss Ytzara, Blood OracleBoss Maztli, Flesh-ShaperMountain
The Vaal who survived the Cataclysm must now survive each other.
3 links to boss · 0 dead ends · 6 loops
Boss Manassa, the Serpent QueenDesertBreach Stronghold
Where nomads share tales of a time before drought.
3–5 links to boss · 0–1 dead ends · 0–6 loops · 0–3 checkpoints
Boss Tetzcatl, the Blazing GuardianForestIslandBreach Stronghold
A garden bereft of its gardener still grows as it pleases.
2–5 links to boss · 0 dead ends · 1 loops · 2 checkpoints
Boss The Shackled HorrorWaterOcean
Merchants and pirates alike need a safe port to peddle their wares.
0 links to boss · 1–5 dead ends · 3–4 loops · 1–2 checkpoints
Boss Zekoa, the HeadcrusherSwampIslandBreach Stronghold
In the end, the river will always conquer the dam.
4 links to boss · 0 dead ends · No loops · 1 checkpoints
Boss Manassa, the Serpent QueenDesertBreach Stronghold
In these lands, a pure water source is the most valuable treasure.
7–10 links to boss · 1–2 dead ends · 2 loops · 1–2 checkpoints
Boss Lord of the PitWaterOcean
The bones of marooned wanderers assemble here.
3–4 links to boss · 0 dead ends · 1 loops
Boss Saphira, The Dread ConsortMountainGrassForest
We know the minds of generations past only by the works they left behind.
6–11 links to boss · 6 dead ends · 1 loops
Boss Brakkus, the JuggernautWaterOceanIsland
The grandest sculptures are carved with neither hammer nor chisel.
2 dead ends · No loops
Boss Yama The WhiteWaterOcean
Spirits gather where the world falls away.
3–5 links to boss · 2 dead ends · 2–4 loops · 0–1 checkpoints
Boss The Ravenous FangWaterOceanIsland
An undrinkable lagoon girt in unbreathable air.
4–7 links to boss · 2 dead ends · 3–4 loops
Boss Malgor, the NautilordGrassForestWaterOceanIslandBreach Stronghold
Violent seas and hungry shores devour vessels, crew and all.
0 dead ends · 8 loops
Breach Stronghold
Our world is becoming... their world.
0 dead ends · 1 loops
Boss It That Was TulBoss It That Was EshBreach Stronghold
A rare chance to strike back at the horde...
6 links to boss · 0 dead ends · 1 loops
Boss Precursor Separator
Silent and imposing, it dominates the landscape.
6 links to boss · 0 dead ends · 1 loops
Long lost secrets lie buried beyond.
1 dead ends · No loops
Boss Precursor Refiner
What kind of people could have built such a thing?
Boss The Arbiter of Divinity
Perhaps the truth of history may be found within.
The Patriarch Halls
가부장의 전당
2 dead ends · 1 loops · 2 checkpoints
Boss Phyx, Sentinel of the SparkDesertForestSwampGrass
One cannot create life without the power to take it.
The Matriarch Halls
가모장의 전당
2 dead ends · 3 loops · 2 checkpoints
Boss Phya, Sentinel of the CradleDesertForestSwampGrass
One cannot take life without the power to create it.
The Burning Monolith
불타는 거석
Boss The Arbiter of Ash
Within lies power beyond comprehension.
Western Enigma Chamber
서쪽 수수께끼 석실
4 links to boss · 0 dead ends · No loops · 1 checkpoints
Boss Count GeonorBoss Geonor, the Putrid WolfEzomyte City
Where reality begins and ends is uncertain.
Eastern Enigma Chamber
동쪽 수수께끼 석실
4 links to boss · 2 dead ends · 2 loops
Boss Doryani, Royal ThaumaturgeBoss Doryani's TriumphFaridun City
Your eyes betray you at every turn.
9 links to boss · 0 dead ends · 4 loops
Boss Thariel, the Umbral WraithMountainIsland
There is no bleaker tundra than a city at night.
7–9 links to boss · 0 dead ends · 6–7 loops · 2 checkpoints
Boss Rootgrasp, the Hateful ForestForestSwamp
Fell blooms and grasping roots grow in shadow.
3 links to boss · 0 dead ends · 1 loops
Boss Diamora, Song of DeathMountainWaterOceanIsland
Haunting echoes carry a song of sorrow...
0 dead ends · 3–5 loops · 3–4 checkpoints
Boss Brakkus, the JuggernautMountainDesertIslandBreach StrongholdFaridun City
They scrabble and dig; they know not why...
11–13 links to boss · 0 dead ends · 4–5 loops · 2 checkpoints
Boss Malgor, the NautilordWaterGrassOceanIsland
The sea returns everything eventually. Even the dead.
4–6 links to boss · 2–4 dead ends · 3–6 loops · 0–1 checkpoints
Boss Akthi, the Final StingBoss Anundr, the SandwormDesertBreach Stronghold
Cruel time and change, now plains only in name.
4–6 links to boss · 2–7 dead ends · 3–6 loops
Boss Viper NapuatziVaal City
Live by the power of Corruption... die by madness.
7–8 links to boss · 0 dead ends · 8–10 loops · 2 checkpoints
Boss Brughor, the InsatiableMountainDesertIslandBreach Stronghold
The air is acrid. The skin burns. No doubt... sulphite.
4 links to boss · 2 dead ends · No loops
Boss Grudgelash, Vile ThornSwampForestIsland
It's always raining, but the channels never fill...
1–2 dead ends · 5–8 loops · 0–2 checkpoints
Boss The Black CrowForestIslandBreach Stronghold
Calm, bleak twilight holds only despair.
2 links to boss · 3–5 dead ends · 1–3 loops · 1 checkpoints
Boss Varloch, the Ashen LordGrassIslandBreach Stronghold
A mad Thane rules over ruin.
Orbala's Crossing
오발라의 교차로
2 links to boss · 0–1 dead ends · No loops
Boss Serath, the Scaled OneMountainDesert
Follow in her footsteps... if you dare.
0 dead ends · 1 loops
GrassSwampIsland
It continues still, its purpose unknown.
6–7 links to boss · 2 dead ends · 3 loops
Boss Pirasha, the Forgotten PrisonerDesertIsland
When does protection become a prison?
1 links to boss · 2 dead ends · No loops
Boss Volkhar, the EmberbornGrassDesert
Something rumbles in the lava-lit gloom.
4–5 links to boss · 3–5 dead ends · 1–2 loops · 2 checkpoints
Boss Morwyn, the KinslayerForestIslandBreach Stronghold
The felling continues, unto insanity.
5 links to boss · 0 dead ends · 1 loops
Boss Morvak, the InfernalMountainGrassForestIsland
This cavern burns hot and deadly.
Simulacrum of Delusion
망상의 복제된 영토
Exactly as you remember it...
0 dead ends · 2 loops
This lonely island lay untouched for centuries.
Simulacrum of Delusion
망상의 복제된 영토
Delusions of suffering...
and death.
What ruin the sky wreaks...
Ruins of Kingsmarch
킹스마치의 폐허
Boss The Aberration
And it shall be a legendary battle!
Monastery of the Keepers
수호자들의 수도원
Through the Dreamer they see their path.
The Chained Beast
사슬에 매인 짐승
Heroes of many different cultures gather to save the world.
Boss The Bodach
Once the heart of Druidic power and culture...
The Withered Willow
시든 버드나무
Boss The Raven Trickster
A gnarled tree reflects a terrifying truth.
Boss Vessel of Kulemak
From anywhere, and everywhere, it is... down.
The secrets of the Vaal await an intrepid explorer.
The Reliquary Vault
성유물 보관실 금고
Ancient treasures await.
Secrets and shadows...
Drown in the black waters of nightmare...
DNT-UNUSED Vastiri Outpost
WIP
Madness has no home.
Boss Medved, the Fallen SeerOcean
What once was, shall be again.
Mournful Cliffside
음울한 낭떠러지
Boss Vorana, Last to FallOcean
Her one-woman crusade continues still.
Boss Uhtred, the StardrinkerOcean
What lies beyond the limits of mortal understanding?
Boss Olroth, Origin of the FallOcean
The truth lies somewhere between light and shadow.
Boss Precursor DisplacerBoss Precursor ExtractorDesert
There is no how, or why, or when. Only awe.
Boss Precursor DisplacerBoss Precursor ExtractorForest
There is no how, or why, or when. Only awe.
Boss Precursor DisplacerBoss Precursor ExtractorGrass
There is no how, or why, or when. Only awe.
Boss Precursor DisplacerBoss Precursor ExtractorMountain
There is no how, or why, or when. Only awe.
Boss Precursor DisplacerBoss Precursor ExtractorSwamp
There is no how, or why, or when. Only awe.
Crux of Nothingness
허무의 핵심
Boss The King in the MistsBoss The King in the Mists
On the crumbling edge of meaning, He awaits.
0 dead ends · 3 loops
The crumbling landscape reveals what lies beneath...
0 dead ends · 1 loops
You will find what they did not.
0 dead ends · 1 loops
The past lies piled under dirt and rot.
Moor of Fallen Skies
무너진 하늘의 황야
0 dead ends · 3 loops
Traces of history remain.
4 dead ends · 1 loops
On the edge of the sea, the dead are closest to home.
0 dead ends · 9 loops
The land has forgotten what came before.
0 dead ends · 1 loops
They came by ship... and they never left.
0 dead ends · 3 loops
Life roils over layers of bones.
0 dead ends · 3 loops
This place was not always so bleak.
1 dead ends · 2 loops
The past lies untouched where the living dare not tread.
1–2 links to boss · 0 dead ends · 1 loops · 2 checkpoints
Boss Aurelian, the Grand AdjudicatorGrassDesertIslandBreach Stronghold
They dig not to discover, but to escape.
4 links to boss · 0 dead ends · 1 loops
Boss The Frostborn FiendMountainIsland
The chill is second only to the stench.
3 links to boss · 3 dead ends · 3 loops · 1 checkpoints
Boss Elvara, the Savage FlameBoss Rael, the Frost HandGrassIsland
Strife and terror rule the night.
6 links to boss · 5 dead ends · 3 loops
Boss Thariel, the Umbral WraithGrassForest
Only the shadow of death lives here now.
3–4 links to boss · 0 dead ends · 1 loops
Boss Syvora, Daughter of the DeepWaterOcean
There is beauty to be found in the depths.
0 dead ends · 1 loops · 2 checkpoints
Boss Micata, the RemadeGrassSwamp
These halls weren't meant for you...
The Patriarch Halls
가부장의 전당
2 dead ends · 1 loops · 2 checkpoints
Boss Phyx, Sentinel of the Spark
One cannot create life without the power to take it.
The Matriarch Halls
가모장의 전당
2 dead ends · 3 loops · 2 checkpoints
Boss Phya, Sentinel of the Cradle
One cannot take life without the power to create it.
Boss Karash, The Dune Dweller
Site of the Chosen
선택받은 자의 장소
1 dead ends · No loops
Selfless ancients gave themselves to save tomorrow.
3 links to boss · 2 dead ends · No loops
Boss Morvak, the InfernalMountainDesertBreach Stronghold
These gates have facilitated many trades. Silks, spices, and now horrors.
8 links to boss · 4 dead ends · 1 loops
Boss Serath, the Scaled OneMountainDesert
A sanctuary for the unsanctified.