DataGame 0.5.5e
Strength
힘
Strength is an Attribute required to equip most equipment that grants Armour, as well as various melee-aligned Weapons and Skills. Strength provides an inherent bonus of +2 to maximum Life per 1 Strength. Strength does not grant damage to Skills or any other benefits except where specifically stated.
Modifier pages (57)
HelmetsTimeless JewelRubyEmeraldSapphireDiamondTime-Lost RubyTime-Lost EmeraldTime-Lost SapphireTime-Lost DiamondOne Hand SwordsTwo Hand SwordsOne Hand AxesTwo Hand AxesOne Hand MacesTwo Hand MacesSpearsFlailsCrossbowsSceptresTalismansBody Armours (Str)Body Armours (Dex)Body Armours (Int)Body Armours (Str/Dex)Body Armours (Str/Int)Body Armours (Dex/Int)Helmets (Str)Helmets (Dex)Helmets (Int)Helmets (Str/Dex)Helmets (Str/Int)Helmets (Dex/Int)Gloves (Str)Gloves (Dex)Gloves (Int)Gloves (Str/Dex)Gloves (Str/Int)Gloves (Dex/Int)Boots (Str)Boots (Dex)Boots (Int)Boots (Str/Dex)Boots (Str/Int)Boots (Dex/Int)Shields (Str)Shields (Str/Dex)Shields (Str/Int)BucklersFociAmuletsRingsBeltsBody Armours (Str/Dex/Int)Helmets (Str/Dex/Int)Gloves (Str/Dex/Int)Boots (Str/Dex/Int)
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