DataGame 0.5.5e
Dexterity
민첩
Dexterity is an Attribute required to use most equipment that grants Evasion Rating, as well as various range-aligned Weapons and Skills. Dexterity provides an inherent bonus of +8 to Accuracy Rating per 1 Dexterity. Dexterity does not grant damage to Skills or any other benefits except where specifically stated.
Modifier pages (54)
HelmetsTimeless JewelRubyEmeraldSapphireDiamondTime-Lost RubyTime-Lost EmeraldTime-Lost SapphireTime-Lost DiamondOne Hand SwordsTwo Hand SwordsSpearsDaggersQuarterstavesBowsCrossbowsBody Armours (Str)Body Armours (Dex)Body Armours (Int)Body Armours (Str/Dex)Body Armours (Str/Int)Body Armours (Dex/Int)Helmets (Str)Helmets (Dex)Helmets (Int)Helmets (Str/Dex)Helmets (Str/Int)Helmets (Dex/Int)Gloves (Str)Gloves (Dex)Gloves (Int)Gloves (Str/Dex)Gloves (Str/Int)Gloves (Dex/Int)Boots (Str)Boots (Dex)Boots (Int)Boots (Str/Dex)Boots (Str/Int)Boots (Dex/Int)Shields (Str)Shields (Str/Dex)Shields (Str/Int)BucklersFociQuiversAmuletsRingsBeltsBody Armours (Str/Dex/Int)Helmets (Str/Dex/Int)Gloves (Str/Dex/Int)Boots (Str/Dex/Int)
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