POE2 Diamond Modifiers

Click a line to open its tiers (T1 is the highest). Press + to add it to the item on the left. ↗ finds that tier or better on trade.

Prefixes

Modifier — range across all tiersTiersiLvl
(5–15)% increased Magnitude of Ailments you inflictDamageAilment11
(4–6)% increased Area of Effect11
Break (5–15)% increased Armour11
(5–15)% increased Attack DamageDamageAttack11
Banner Skills have (6–16)% increased Area of Effect11
(3–7)% chance to inflict Bleeding on HitPhysicalAilment11
(5–15)% increased Magnitude of Bleeding you inflictDamagePhysicalAttackAilment11
(5–10)% increased Blind Effect11
(5–15)% increased Accuracy Rating with BowsAttack11
(10–20)% increased Damage while you have an active CharmCharmDamage11
(5–15)% increased Cold DamageDamageElementalCold11
Damage Penetrates (5–10)% Cold ResistanceDamageElementalCold11
Companions deal (10–20)% increased DamageDamageMinion11
Companions have (10–20)% increased maximum LifeLifeMinion11
(10–20)% increased Magnitude of Damaging Ailments you inflict with Critical HitsDamageCriticalAilment11
(6–16)% increased Damage with CrossbowsDamageAttack11
(8–12)% increased Area of Effect of CursesCasterCurse11
(2–4)% increased Curse MagnitudesCasterCurse11
(10–20)% increased Damage if you have Consumed a Corpse RecentlyDamage11
(15–25)% increased Damage against Enemies with Fully Broken ArmourDamage11
(10–20)% increased Damage with Hits against Rare and Unique EnemiesDamage11
Triggered Spells deal (10–18)% increased Spell DamageDamageCaster11
(5–15)% increased Elemental DamageDamageElementalFireColdLightning11
(10–15)% faster start of Energy Shield RechargeEnergy Shield11
Empowered Attacks deal (10–20)% increased DamageDamageAttack11
(5–15)% increased Fire DamageDamageElementalFire11
Damage Penetrates (5–10)% Fire ResistanceDamageElementalFire11
(30–50)% increased Energy Shield from Equipped FocusEnergy Shield11
(10–20)% increased maximum Energy ShieldEnergy Shield11
(10–20)% increased Evasion RatingEvasion11
(10–20)% increased ArmourArmour11
(10–20)% increased Hazard DamageDamage11
Herald Skills deal (15–25)% increased DamageDamage11
(5–15)% increased Ignite MagnitudeDamageElementalFireAilment11
(15–25)% chance for Attack Hits to apply IncisionPhysicalAilment11
(5–10)% increased Accuracy RatingAttack11
(3–7)% increased Block chance11
(6–16)% increased Damage with BowsDamageAttack11
(7–13)% increased Chaos DamageDamageChaos11
(6–16)% increased Damage with MacesDamageAttack11
(6–16)% increased Damage with QuarterstavesDamageAttack11
(10–20)% increased Totem LifeLife11
(5–15)% increased Lightning DamageDamageElementalLightning11
Damage Penetrates (5–10)% Lightning ResistanceDamageElementalLightning11
(4–8)% increased Effect of your Mark Skills11
+(1–2) to Maximum Rage11
(5–15)% increased Melee DamageDamageAttack11
(10–20)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight secondsDamageAttack11
Minions have (5–8)% increased Area of EffectMinion11
Minions deal (5–15)% increased DamageDamageMinion11
Minions have (5–15)% increased maximum LifeLifeMinion11
Offerings have (15–25)% increased Maximum LifeLifeMinion11
(15–25)% increased Parry DamageDamage11
(5–15)% increased Global Physical DamageDamagePhysical11
(5–15)% increased Damage with Plant SkillsDamage11
(5–15)% increased Magnitude of Poison you inflictDamageAilment11
(15–25)% increased Presence Area of EffectAura11
(5–15)% increased Projectile DamageDamage11
(10–20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight secondsDamageAttack11
(4–8)% increased Projectile SpeedSpeed11
(4–6)% increased bonuses gained from Equipped Quiver11
(5–15)% increased Damage while ShapeshiftedDamage11
(18–32)% increased Armour, Evasion and Energy Shield from Equipped Shield11
(10–15)% increased Magnitude of Shock you inflictElementalLightningAilment11
(6–16)% increased Damage with SpearsDamageAttack11
(10–20)% increased Thorns damageDamage11
(10–18)% increased Totem DamageDamage11
(10–20)% increased Damage with WarcriesDamage11
(5–15)% increased Spell DamageDamageCaster11
(5–10)% increased Withered MagnitudeChaos11

Suffixes

Modifier — range across all tiersTiersiLvl
(5–15)% increased chance to inflict AilmentsAilment11
Gain additional Ailment Threshold equal to (5–15)% of maximum Energy ShieldAilment11
(10–20)% increased Armour Break Duration11
(6–16)% increased Critical Hit Chance for AttacksAttackCritical11
(10–20)% increased Critical Damage Bonus for Attack DamageDamageAttackCritical11
(3–7)% chance to Blind Enemies on Hit with AttacksAttack11
Banner Skills have (15–25)% increased Duration11
(15–20)% increased Glory generation for Banner Skills11
(5–10)% chance to Poison on HitAilment11
(15–25)% increased Curse DurationCasterCurse11
(5–10)% increased Bleeding DurationPhysicalAttackAilment11
(2–4)% increased Attack Speed with BowsAttackSpeed11
Projectiles have (3–5)% chance to Chain an additional time from terrain11
(10–20)% chance to Pierce an Enemy11
(5–15)% increased Charm Charges gainedCharm11
(5–15)% increased Charm Effect DurationCharm11
(5–15)% increased Critical Hit ChanceCritical11
(10–20)% increased Critical Damage BonusDamageCritical11
(10–15)% increased Crossbow Reload SpeedAttackSpeed11
(2–4)% increased Attack Speed with CrossbowsAttackSpeed11
(5–15)% faster Curse ActivationCasterCurse11
(2–4)% of Damage is taken from Mana before LifeLifeMana11
(5–10)% increased Duration of Damaging Ailments on EnemiesAilment11
(5–10)% chance to Daze on Hit11
Debuffs on you expire (5–10)% faster11
(5–10)% increased Duration of Ignite, Shock and Chill on EnemiesElementalFireColdLightningAilment11
Meta Skills gain (4–8)% increased Energy11
Damaging Ailments deal damage (3–7)% fasterDamageAilment11
(5–10)% increased Flask Effect Duration11
(5–15)% increased Mana Recovery from FlasksMana11
Projectiles have (10–15)% chance for an additional Projectile when Forking11
(10–20)% increased Freeze BuildupElementalColdAilment11
(18–32)% increased Freeze ThresholdElementalColdAilment11
Gain (1–3) Rage when Hit by an Enemy11
(3–5)% increased Cooldown Recovery Rate11
(5–15)% increased Life Recovery from FlasksLife11
(10–20)% increased Flammability MagnitudeElementalFireAilment11
(10–20)% increased Elemental Ailment ThresholdAilment11
(2–4)% increased Attack SpeedAttackSpeed11
(2–4)% increased Cast SpeedCasterSpeed11
(15–25)% increased Chill Duration on EnemiesElementalColdAilment11
(5–10)% increased Flask Charges gained11
(6–16)% increased Stun Threshold11
(15–25)% increased Stun Threshold if you haven't been Stunned Recently11
(5–15)% increased Knockback Distance11
(4–6)% of Skill Mana Costs Converted to Life CostsLife11
(10–20)% increased Life Flask Charges gained11
(5–15)% increased amount of Life LeechedLife11
(2–3)% of Damage taken Recouped as LifeLife11
(5–10)% increased Life Regeneration rateLife11
(15–25)% increased Stun Buildup with MacesAttack11
(10–20)% increased Mana Flask Charges gained11
Recover (1–2)% of maximum Mana on KillMana11
(5–15)% increased amount of Mana LeechedMana11
(5–15)% increased Mana Regeneration RateMana11
Mark Skills have (5–15)% increased Use SpeedSpeed11
Mark Skills have (18–32)% increased Skill Effect Duration11
+1% to Maximum Cold ResistanceElementalColdResistance11
+1% to Maximum Fire ResistanceElementalFireResistance11
Recover (1–2)% of maximum Life on KillLife11
+1% to Maximum Lightning ResistanceElementalLightningResistance11
Minions have (2–4)% increased Attack and Cast SpeedAttackCasterSpeedMinion11
Minions have +(7–13)% to Chaos ResistanceChaosResistanceMinion11
Minions have (10–20)% increased Critical Hit ChanceMinionCritical11
Minions have (15–25)% increased Critical Damage BonusDamageMinionCritical11
Minions have +(5–10)% to all Elemental ResistancesElementalFireColdLightningResistanceMinion11
Minions have (6–16)% additional Physical Damage ReductionPhysicalMinion11
(1–2)% increased Movement SpeedSpeed11
Offering Skills have (15–25)% increased DurationMinion11
(10–15)% increased Parried Debuff Duration11
(10–20)% increased Pin Buildup11
(5–10)% increased Poison DurationChaosAilment11
(10–20)% increased Freeze Buildup with QuarterstavesElementalColdAilment11
Gain 1 Rage on Melee HitAttack11
(2–4)% increased Skill Speed while ShapeshiftedSpeed11
(10–20)% increased chance to ShockElementalLightningAilment11
(15–25)% increased Shock DurationElementalLightningAilment11
(5–10)% increased Skill Effect Duration11
(5–10)% reduced Slowing Potency of Debuffs on You11
(2–4)% increased Attack Speed with SpearsAttackSpeed11
(10–20)% increased Critical Damage Bonus with SpearsAttackCritical11
(5–15)% increased Critical Hit Chance for SpellsCasterCritical11
(10–20)% increased Critical Spell Damage BonusDamageCasterCritical11
(2–4)% increased Attack Speed with QuarterstavesAttackSpeed11
(10–20)% increased Stun Buildup11
(15–25)% increased Stun Threshold while Parrying11
Gain additional Stun Threshold equal to (5–15)% of maximum Energy Shield11
(10–20)% increased Totem Placement speedSpeed11
(5–15)% increased Warcry Cooldown Recovery Rate11
(10–20)% increased Warcry SpeedSpeed11

Desecrated Modifiers

Modifier — range across all tiersTiersiLvl
(10–20)% increased Magnitude of Abyssal Wasting you inflictPrefix11
(5–10)% increased Armour(4–8)% increased Attack DamagePrefixArmourDamageAttack11
(5–10)% increased maximum Energy Shield(4–8)% increased Attack DamagePrefixEnergy ShieldDamageAttack11
(5–10)% increased Evasion Rating(4–8)% increased Attack DamagePrefixEvasionDamageAttack11
(8–15)% increased Presence Area of EffectAura Skills have (2–4)% increased MagnitudesPrefixAura11
15% increased chance to inflict Bleeding(5–10)% increased Magnitude of Bleeding you inflictPrefixDamagePhysicalAilment11
(4–8)% increased Chaos Damage(3–6)% increased Withered MagnitudePrefixDamageChaos11
(4–8)% increased Cold DamageDamage Penetrates (4–7)% Cold ResistancePrefixDamageElementalCold11
Companions deal (5–10)% increased DamageCompanions have (5–10)% increased maximum LifePrefixLifeDamageMinion11
(4–8)% increased Elemental Damage(4–8)% increased Magnitude of Ailments you inflictPrefixDamageElementalFireColdLightningAilment11
(4–8)% increased Exposure EffectPrefixElementalFireColdLightning11
(4–8)% increased Fire DamageDamage Penetrates (4–7)% Fire ResistancePrefixDamageElementalFire11
(4–8)% increased Global Physical DamageBreak (4–8)% increased ArmourPrefixArmourDamagePhysical11
(4–8)% increased Lightning DamageDamage Penetrates (4–7)% Lightning ResistancePrefixDamageElementalLightning11
Minions have (4–8)% increased maximum LifePrefixLifeMinion11
(5–10)% increased ArmourMinions deal (4–8)% increased DamagePrefixArmourDamageMinion11
(5–10)% increased maximum Energy ShieldMinions deal (4–8)% increased DamagePrefixEnergy ShieldDamageMinion11
(5–10)% increased Evasion RatingMinions deal (4–8)% increased DamagePrefixEvasionDamageMinion11
15% increased chance to Poison(5–10)% increased Magnitude of Poison you inflictPrefixDamageAilment11
(4–8)% increased Spell Damage(5–10)% increased ArmourPrefixArmourDamageCaster11
(4–8)% increased Spell Damage(5–10)% increased maximum Energy ShieldPrefixEnergy ShieldDamageCaster11
(4–8)% increased Spell Damage(5–10)% increased Evasion RatingPrefixEvasionDamageCaster11
(5–10)% increased Armour(4–8)% increased Thorns damagePrefixArmourDamage11
(5–10)% increased maximum Energy Shield(4–8)% increased Thorns damagePrefixEnergy ShieldDamage11
(5–10)% increased Evasion Rating(4–8)% increased Thorns damagePrefixEvasionDamage11
(5–10)% increased Armour(4–8)% increased Totem DamagePrefixArmourDamage11
(5–10)% increased maximum Energy Shield(4–8)% increased Totem DamagePrefixEnergy ShieldDamage11
(5–10)% increased Evasion Rating(4–8)% increased Totem DamagePrefixEvasionDamage11
(4–8)% increased Warcry Buff Effect(5–10)% increased Damage with WarcriesPrefixDamage11
(1–2)% increased DexteritySuffixAttribute11
(1–2)% increased IntelligenceSuffixAttribute11
(1–2)% increased StrengthSuffixAttribute11

Corrupted Enchantments (Vaal Orb)

Modifier — range across all tiersTiersiLvl
+(3–7)% to Chaos ResistanceChaosResistance11
+(5–10)% to Cold ResistanceElementalColdResistance11
Corrupted Blood cannot be inflicted on youPhysicalAilment11
+(4–6) to DexterityAttribute11
+(5–10)% to Fire ResistanceElementalFireResistance11
Immune to Maim11
Cannot be Blinded11
+(4–6) to IntelligenceAttribute11
+(5–10)% to Lightning ResistanceElementalLightningResistance11
+(4–6) to StrengthAttribute11
You cannot be Hindered11

Path of Exile 2 names, text and art belong to Grinding Gear Games. POE2WAY is a fan site and is not affiliated with GGG.