DataGame 0.5.5e
Melee
근접
Melee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage. Any Projectiles these attacks create do not count as Melee damage.
Modifier pages (27)
Timeless JewelRubyEmeraldDiamondTime-Lost RubyTime-Lost EmeraldTime-Lost DiamondOne Hand SwordsTwo Hand SwordsOne Hand AxesTwo Hand AxesOne Hand MacesTwo Hand MacesSpearsDaggersQuarterstavesFlailsTalismansGloves (Str)Gloves (Dex)Gloves (Int)Gloves (Str/Dex)Gloves (Str/Int)Gloves (Dex/Int)FociAmuletsGloves (Str/Dex/Int)
Items (144)
Leap Slam
Shield Charge
Flicker Strike
Armour Breaker
Falling Thunder
Shockwave Totem
Arctic Armour
Infernal Cry
Earthquake
Sunder
Earthshatter
Boneshatter
Volcanic Fissure
Rapid Assault
Disengage
Blood Hunt
Whirling Slash
Spearfield
Whirling Assault
Rolling Slam
Supercharged Slam
Wind Blast
Wave of Frost
Ice Strike
Boar Idol
Broad Spear
Long Quarterstaff
Reaching Quarterstaff
Massive Spear
Runeforged Long Quarterstaff
Runemastered Long Quarterstaff
Striking Quarterstaff
Grand Spear
Glacial Cascade
Killing Palm
Shattering Palm
Pounce
Rampage
Furious Slam
Ancestral Warrior Totem
Tempest Flurry
Staggering Palm
Siphoning Strike
Tempest Bell
Frozen Locus
Perfect Strike
Resonating Shield
Magma Barrier
Bleed IV
Rage I
Rage II
Rage III
Behead I
Behead II
Einhar's Beastrite
Jagged Ground I
Jagged Ground II
Impact Shockwave
Fist of War I
Fist of War II
Fist of War III
Heavy Swing
Bloodlust
Aftershock I
Aftershock II
Tectonic Slams
Crescendo I
Crescendo II
Crescendo III
Combo Finisher I
Combo Finisher II
Thunderous Leap
Wind Dancer
Hammer of the Gods
Stampede
Shield Wall
Fortifying Cry
Vaulting Impact
Storm Wave
Hand of Chayula
Reaper's Invocation
Gathering Storm
Kaom's Madness
Practiced Combo
Culmination I
Culmination II
Retaliate I
Retaliate II
Tremors
Rally
Reverberate
Clash
Syzygy
Unyielding
Desperation
Excoriate
Retreat I
Retreat II
Retreat III
Pursuit I
Pursuit II
Pursuit III
Spar
Ancestral Call I
Ancestral Call II
Quill Burst
Unsteady Tempo
Ancestral Aid
Barbs I
Barbs II
Barbs III
Punch Through
Rip
Tear
Brink I
Brink II
Volcanic Eruption
Brambleslam
Primal Strikes
Cull The Weak
Fangs of Frost
Wind Serpent's Fury
Rake
Elemental Sundering
Wing Blast
Fury of the Mountain
Cross Slash
Lunar Assault
Devour
Lunar Blessing
Crater
Vruun's Inevitability
Medved's Felling
Forge Hammer
Ancestral Cry
Rending Apex
Minion Splash I
Minion Splash II
Rune of Confrontation
Legacy of Bramblejack
Legacy of Horns of Bynden
Legacy of Wings of Caelyn
Concussive Runes
Fist Of Kalguur
Terms in this definition
Used by other terms
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