DataGame 0.5.5e
Curses
저주
Curses significantly Debuff affected targets. By default a target can have one Curse on them at a time. Higher Rarity enemies are less affected by Curses: 15% less Curse effect on Magic monsters 30% less Curse effect on Rare monsters 50% less Curse effect on Unique monsters
Modifier pages (22)
Timeless JewelSapphireDiamondTime-Lost SapphireTime-Lost DiamondWaystonesBody Armours (Str)Body Armours (Dex)Body Armours (Int)Body Armours (Str/Dex)Body Armours (Str/Int)Body Armours (Dex/Int)Gloves (Dex)Gloves (Str/Dex)Gloves (Dex/Int)Shields (Str)Shields (Str/Dex)Shields (Str/Int)BucklersFociBody Armours (Str/Dex/Int)Gloves (Str/Dex/Int)
Items (35)
Temporal Chains
Enfeeble
Despair
Flammability
Hypothermia
Conductivity
Blasphemy
Contagion
Vulnerability
Hexblast
Craiceann's Rune of Warding
Idol of Egrin
Uromoti's Soul Core of Attenuation
Tacati's Soul Core of Affliction
Jiquani's Soul Core of Malediction
Snake Idol
Hex Bloom
Heightened Curse
Decaying Hex
Focused Curse
Ritualistic Curse
Impending Doom
Cursed Ground
Doedre's Undoing
Hayoxi's Fulmination
Hand of Chayula
Time of Need
Abiding Hex
Kalisa's Crescendo
Atziri's Allure
Elemental Weakness
Ancient Rune of Witchcraft
Legacy of Rondel de Ezo
Legacy of Cursecarver
Repulsion
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