DataGame 0.5.5e
Support Gems
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Support Gems can be inserted into sockets on a Skill Gem in order to modify the effects of that Skill. They only apply to the Skill Gem they are socketed into. You cannot use multiple copies of the exact same Lineage Support across multiple Skills, or for Supports that grant global benefits to persistent reservation Skills while active. Cannot use multiple Support Gems of the same Category in one Skill.
Items (595)
Close Combat I
Close Combat II
Essence Harvest
Pinpoint Critical
Ignite I
Ignite II
Ignite III
Ruthless
Unbreakable
Bleed I
Bleed II
Bleed III
Bleed IV
Knockback
Stun I
Stun II
Stun III
Prolonged Duration I
Prolonged Duration II
Compressed Duration I
Compressed Duration II
Rage I
Rage II
Rage III
Lifetap
Atalui's Bloodletting
Execute I
Execute II
Execute III
Searing Flame I
Searing Flame II
Behead I
Behead II
Einhar's Beastrite
Jagged Ground I
Jagged Ground II
Exploit Weakness
Impact Shockwave
Fire Penetration I
Fire Penetration II
Fire Exposure
Enraged Warcry I
Enraged Warcry II
Fist of War I
Fist of War II
Fist of War III
Devastate
Heavy Swing
Life Leech I
Life Leech II
Life Leech III
Brutality I
Brutality II
Brutality III
Bloodlust
Meat Shield I
Meat Shield II
Brutus' Brain
Break Endurance
Eternal Flame I
Eternal Flame II
Eternal Flame III
Infernal Legion I
Infernal Legion II
Infernal Legion III
Fire Attunement
Efficiency I
Efficiency II
Immolate
Premeditation
Raging Cry
Armour Demolisher I
Armour Demolisher II
Uruk's Smelting
Rageforged I
Rageforged II
Armour Explosion
Stomping Ground
Corrupting Cry I
Corrupting Cry II
Paquate's Pact
Deep Cuts I
Deep Cuts II
Armour Break I
Armour Break II
Armour Break III
Rupture
Dazing Cry
Elemental Armament I
Elemental Armament II
Elemental Armament III
Vitality I
Vitality II
Herbalism I
Herbalism II
Cannibalism I
Cannibalism II
Aftershock I
Aftershock II
Tectonic Slams
Shock
Pierce I
Pierce II
Pierce III
Multishot I
Multishot II
Nova Projectiles I
Wind Wave
Poison I
Poison II
Poison III
Maim
Blind I
Blind II
Projectile Acceleration I
Projectile Acceleration II
Projectile Acceleration III
Projectile Deceleration I
Projectile Deceleration II
Vilenta's Propulsion
Electrocute
Eonyr's Thunder
Overabundance I
Overabundance II
Mobility
Overcharge
Perpetual Charge
Pin I
Pin II
Pin III
Chain I
Chain II
Chain III
Lightning Penetration
Lightning Exposure
Second Wind I
Second Wind II
Second Wind III
Neural Overload
Bursting Plague
Deadly Herald
Corrosion
Lockdown
Fork
Bounty I
Bounty II
Mana Bounty
Life Bounty
Lasting Shock
Lightning Attunement
Life Drain
Soul Drain
Rapid Attacks I
Rapid Attacks II
Rapid Attacks III
Heightened Accuracy I
Heightened Accuracy II
Innervate
Charge Profusion I
Charge Profusion II
Escalating Poison
Murderous Intent
Momentum
Crescendo I
Crescendo II
Crescendo III
Deadly Poison I
Deadly Poison II
Window of Opportunity I
Window of Opportunity II
Swift Affliction I
Swift Affliction II
Swift Affliction III
Combo Finisher I
Combo Finisher II
Ailith's Chimes
Slow Potency
Longshot I
Longshot II
Culling Strike I
Culling Strike II
Daze
Break Posture
Cooldown Recovery I
Cooldown Recovery II
Precision I
Precision II
Freeze
Energy Barrier
Wildfire
Frost Nexus
Shock Conduction
Shock Conduction II
Magnified Area I
Magnified Area II
Concentrated Area
Spell Echo
Expand
Unleash
Zarokh's Revolt
Ambush
Biting Frost I
Biting Frost II
Withering Touch
Hourglass
Fortress I
Fortress II
Ahn's Citadel
Cold Penetration
Cold Exposure
Fiery Death
Shock Siphon
Frostfire
Stormfire
Inexorable Critical I
Inexorable Critical II
Elemental Discharge
Mana Flare
Hex Bloom
Mana Leech
Oisín's Oath
Elemental Focus
Elemental Army
Minion Instability
Deep Freeze
Feeding Frenzy I
Feeding Frenzy II
Arcane Surge
Heightened Curse
Corpse Conservation
Cold Attunement
Rapid Casting I
Rapid Casting II
Rapid Casting III
Decaying Hex
Focused Curse
Ritualistic Curse
Minion Pact I
Minion Pact II
Last Gasp
Tecrod's Revenge
Controlled Destruction
Impending Doom
Supercritical
Ice Bite I
Ice Bite II
Bhatair's Vengeance
Chaos Attunement
Fire Mastery
Cold Mastery
Lightning Mastery
Chaos Mastery
Physical Mastery
Minion Mastery
Chaotic Freeze
Intense Agony
Drain Ailments
Hinder
Spell Cascade
Cursed Ground
Doedre's Undoing
Hayoxi's Fulmination
Zerphi's Infamy
Helbrym's Hide
Clarity I
Clarity II
Font of Blood
Font of Mana
Font of Rage
Holy Descent
Burning Inscription
Double Barrel I
Double Barrel II
Double Barrel III
Ratha's Assault
Auto Reload
Ammo Conservation I
Ammo Conservation II
Ammo Conservation III
Arjun's Medal
Nimble Reload
Fresh Clip I
Fresh Clip II
Sacrificial Lamb I
Sacrificial Lamb II
Branching Fissures I
Branching Fissures II
Upheaval I
Upheaval II
Kaom's Madness
Lasting Ground
Ricochet I
Ricochet II
Ricochet III
Urgent Totems I
Urgent Totems II
Urgent Totems III
Long Fuse I
Long Fuse II
Payload
Potent Exposure
Reinforced Totems I
Reinforced Totems II
Considered Casting
Wildshards I
Wildshards II
Sione's Temper
Icicle
Glacier
Heft
Rising Tempest
Extraction
Astral Projection
Practiced Combo
Leverage
Culmination I
Culmination II
Potential
Expanse
Excise
Execrate
Energy Retention
Ferocity
Sacrificial Offering
Guatelitzi's Ablation
Danse Macabre
Energy Capacitor
Boundless Energy I
Boundless Energy II
Harmonic Remnants I
Harmonic Remnants II
Fluke
Ixchel's Torment
Zenith I
Zenith II
Bidding I
Bidding II
Bidding III
Flow
Adhesive Grenades I
Adhesive Grenades II
Commandment
Retaliate I
Retaliate II
Tremors
Salvo
Cadence
Volt
Bone Shrapnel
Alignment I
Alignment II
Alignment III
Derange
Charged Shots I
Charged Shots II
Profanity I
Profanity II
Burgeon I
Burgeon II
Steadfast I
Steadfast II
Flamepierce
Freezefork
Stormchain
Verglas
Embitter
Battershout
Abiding Hex
Rusted Spikes
Crazed Minions
Spectral Volley
Rally
Deathmarch
Acrimony
Concoct I
Concoct II
Ambrosia
Ambrosia II
Persistent Ground I
Persistent Ground II
Persistent Ground III
Selfless Remnants
Remnant Potency I
Remnant Potency II
Remnant Potency III
Reverberate
Clash
Malady
Dazzle
Syzygy
Unyielding
Desperation
Overextend
Excoriate
Unbending
Retreat I
Retreat II
Retreat III
Pursuit I
Pursuit II
Pursuit III
Overreach
Commiserate
Blindside
Hit and Run
Defy I
Defy II
Crackling Barrier
Volatility
Muster
Hulking Minions
Caltrops
Haemocrystals
Spar
Dauntless
Magnetic Remnants
Ancestral Call I
Ancestral Call II
Quill Burst
Unsteady Tempo
Ancestral Aid
Shocking Leap
Barbs I
Barbs II
Barbs III
Rime
Arms Length
Charm Bounty
Thornskin I
Thornskin II
Mysticism I
Mysticism II
Direstrike I
Direstrike II
Upwelling I
Upwelling II
Warm Blooded
Cool Headed
Strong Hearted
Refraction I
Refraction II
Refraction III
Cirel's Cultivation
Greatwood II
Splinter Totem I
Splinter Totem II
Untouchable
Unabating
Punch Through
Rip
Tear
Brink I
Brink II
Tireless
Volcanic Eruption
First Blood
Frenzied Riposte
Hobble
Heightened Charges
Incision
Catharsis
Delayed Gratification
Loyalty
Romira's Requital
Rearm I
Rearm II
Delayed Reaction
Volatile Power
Gambleshot
Unerring Power
Impale
Perfection
Deliberation
See Red
Short Fuse I
Short Fuse II
Outmaneuver
Mark for Death
Mark for Death II
Tumult
Admixture
Stoicism I
Stoicism II
Brambleslam
Inhibitor
Static Shocks
Hardy Totems I
Hardy Totems II
Tawhoa's Tending
Encroaching Ground
Living Lightning
Living Lightning II
Frozen Spite
Electromagnetism
Dominus' Grasp
Streamlined Rounds
Perfected Endurance
Enduring Impact I
Enduring Impact II
Crater
Vanguard I
Vanguard II
Crystalline Shards
Skittering Stone I
Skittering Stone II
Dialla's Desire
Kalisa's Crescendo
Durability
Xoph's Pyre
Esh's Radiance
Tul's Stillness
Uul-Netol's Embrace
Rakiata's Flow
Rigwald's Ferocity
Uhtred's Exodus
Uhtred's Omen
Uhtred's Augury
Daresso's Passion
Atziri's Allure
Atziri's Communion
Atziri's Impatience
Tacati's Ire
Zarokh's Refrain
Garukhan's Resolve
Kurgal's Leash
Kulemak's Dominion
Amanamu's Tithe
Varashta's Blessing
Arbiter's Ignition
Arakaali's Lust
Tasalio's Rhythm
Xibaqua's Rending
Khatal's Rejuvenation
Morgana's Tempest
Her Declaration
Prototype Seventeen
Seraph's Heart
Uhtred's Rite
Trickster's Shard
Arbiter's Reach
Tangmazu's Thurible
Esh's Prowess
Breachlord's Rift
Breachlord's Amalgam
Vruun's Aftermath
Vruun's Inevitability
Uhtred's Constellation
Medved's Felling
Vorana's Siege
Styrn's Mountain
Styrn's Ferocity
Catha's Brilliance
Mórrigan's Insight
Tul's Avalanche
Creeping Chill
Mark of Siphoning
Mark of Siphoning II
Thrill of the Kill
Thrill of the Kill II
Exposing Cry
Opening Move
Accelerated Growth
Accelerated Growth II
Fan The Flames
Fan The Flames II
Coursing Current
Poison Spores
Deadly Resolve
Advancing Storm
Echoing Cry
Gorge
Empowered Sparks I
Empowered Sparks II
Controlled Hazard
Brittle Armour
Rending Apex
Practical Magic I
Practical Magic II
Blazing Critical
Concussive Spells
Eternal Mark
Catalysing Elements
Nova Projectiles II
Charged Mark
Minion Splash I
Minion Splash II
Concussive Runes
Runic Infusion
Olroth's Hubris
Runeforged Blades
Runic Extraction
Scouring Flame
Fist Of Kalguur
Healing Runes
Olroth's Conviction
Terms in this definition
Used by other terms
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