Supports
CascadableCascadable SkillsWarcries, and Non-Channelling Spells that affect an area around you or a targeted location, are Cascadable.
Certain effects can cause Cascadable Skills to Cascade, making them also affect other locations, or to Echo, affecting the same targeted location again after a delay.
A Cascadable Spell that Repeats will not Cascade or Echo while Repeating. SpellsSpellsSpells are skills that use raw magic to destroy your enemies. Attacks are not Spells.
Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance. you cast yourself,
SealingSeals and Sealed SkillsSealed Skills are skills which gain Seals. Only skills you use yourself can be Sealed.
When you use a Sealed Skill, its Seals are broken, and that use of the skill will gain some benefit based on how many Seals it had. them when you
BlockBlockBlocking completely prevents the damage of an incoming Hit.
You will still take any Stun from the Blocked hit. You can't Block while Stunned or Frozen.
Some Skills used by Bosses cannot be blocked. These are indicated by a red glow and audio cue during the windup of the Skill., The
SealsSeals and Sealed SkillsSealed Skills are skills which gain Seals. Only skills you use yourself can be Sealed.
When you use a Sealed Skill, its Seals are broken, and that use of the skill will gain some benefit based on how many Seals it had. are broken when used, each making the
SpellSpellsSpells are skills that use raw magic to destroy your enemies. Attacks are not Spells.
Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance. EchoCascadable SkillsWarcries, and Non-Channelling Spells that affect an area around you or a targeted location, are Cascadable.
Certain effects can cause Cascadable Skills to Cascade, making them also affect other locations, or to Echo, affecting the same targeted location again after a delay.
A Cascadable Spell that Repeats will not Cascade or Echo while Repeating.. Cannot support skills with a Cooldown or which already gain Seals.