DataGame 0.5.5e
Effect Consumption
효과 소모
Multiple effects on enemies can be Consumed. Only one Consumption benefit can occur at once, and Consumption effects from Skills will take priority over those from other sources. Consuming a Debuff on an enemy causes the enemy to be immune to that Debuff for 1 seconds.
Items (45)
Ice Nova
Spark
Sniper's Mark
Skeletal Brute
Rain of Arrows
Firestorm
Arc
Incinerate
Flame Wall
Disengage
Blood Hunt
Glacial Cascade
Comet
Siphoning Strike
Snipe
Fireball
Snap
Exploit Weakness
Corrosion
Biting Frost I
Biting Frost II
Frostfire
Elemental Discharge
Ember Fusillade
Fragmentation Rounds
Shockchain Arrow
Freezing Mark
Voltaic Mark
Shard Scavenger
Battershout
Rally
Dazzle
Haemocrystals
Frenzied Riposte
Heightened Charges
Primal Strikes
Fangs of Frost
Bloodhound's Mark
Elemental Sundering
Mórrigan's Insight
Frost Darts
Creeping Chill
Eternal Mark
Runeforged Blades
Skyfall
Terms in this definition
Used by other terms
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