DataGame 0.5.5e
Conditional Usage
조건부 사용
Skills which are Conditional require some sort of condition to be met before they can be used. Combo is an example of this, but almost anything can be a condition, such as having to have killed a certain number of enemies Recently or having to have moved a certain distance.
Items (27)
Ancestral Warrior Totem
Spell Totem
Charged Staff
Tempest Bell
Combo Finisher I
Combo Finisher II
Hammer of the Gods
Mantra of Destruction
War Banner
Defiance Banner
Dread Banner
Culmination I
Culmination II
Hit and Run
Dauntless
Ancestral Aid
Catharsis
Delayed Gratification
Wind Serpent's Fury
Spear of Solaris
Garukhan's Resolve
Vruun's Inevitability
Ancestral Cry
Walking Calamity
Echoing Cry
Skyfall
Animus Splinters
Terms in this definition
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