DataGame 0.5.5e
Charges
충전
Charges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once.
Modifier pages (20)
Items (70)
Raise Zombie
Flicker Strike
Sniper's Mark
Rain of Arrows
Falling Thunder
Barrage
Infernal Cry
Seismic Cry
Disengage
Lightning Spear
Glacial Lance
Idol of Eramir
Idol of Oak
Idol of Alira
Idol of Kraityn
Opiloti's Soul Core of Assault
Guatelitzi's Soul Core of Endurance
Xopec's Soul Core of Power
Emergent Protection
Killing Palm
Spiral Volley
Ferocious Roar
Lingering Illusion
Ancestral Warrior Totem
Spell Totem
Charged Staff
Siphoning Strike
Bonestorm
Magma Barrier
Jagged Ground I
Break Endurance
Armour Break II
Armour Break III
Perpetual Charge
Charge Profusion I
Charge Profusion II
Ailith's Chimes
Explosive Spear
Profane Ritual
Fortifying Cry
Charge Regulation
Combat Frenzy
Potential
Ferocity
Guatelitzi's Ablation
Abiding Hex
Rally
Frenzied Riposte
Heightened Charges
Tumult
Inhibitor
Whirlwind Lance
Cull The Weak
Wind Serpent's Fury
Storm Lance
Wing Blast
Oil Barrage
Flame Breath
Devour
Arctic Howl
Perfected Endurance
Enduring Impact I
Enduring Impact II
Ice-Tipped Arrows
Creeping Chill
Empowered Sparks I
Empowered Sparks II
Ancient Rune of Prowess
Legacy of Kingsguard
Legacy of Adonia's Ego
Used by other terms
Path of Exile 2 names, text and art belong to Grinding Gear Games. POE2WAY is a fan site and is not affiliated with GGG.