DataGame 0.5.5e
Chain
연쇄
Effects that Chain are redirected to another target after colliding with an enemy. Projectiles Splitting, Piercing or Forking take priority over Chaining. Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 metres. Enemies cannot be targeted more than once in the same Chain.
Modifier pages (9)
Items (28)
Lightning Arrow
Arc
Ball Lightning
Rolling Magma
Orb of Storms
Cholotl's Soul Core of War
Warden Bow
Protector Bow
Runeforged Warden Bow
Guardian Bow
Spiral Volley
Lightning Rod
Chain I
Chain II
Chain III
Ember Fusillade
Galvanic Shards
Shockchain Arrow
Ricochet I
Ricochet II
Ricochet III
Stormchain
Gambleshot
Living Lightning
Living Lightning II
Dominus' Grasp
Coursing Current
Voltaic Barrier
Terms in this definition
Used by other terms
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