DataGame 0.5.5e
Time-Lost Ruby
Jewels
Requires: Level 20
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Sources & Uses
- DropsDrops in areas of level 20 and above
Details
- Type
- Metadata/Items/Jewels/JewelRadiusStr
- DropLevel
- 20
- BaseType
- Time-Lost Ruby / 오래된 루비
- Class
- Jewels
- Flags
- AlwaysAllocate, CanBeCorrupted, CanHaveInfluence, CanBeFractured
- Tags
- default, jewel, not_for_sale, str_radius_jewel, radius_jewel
- Icon
- Art/2DItems/Jewels/SpecialRubyJewel.dds
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.description_text | ItemDescriptionPassiveJewel |
| Base.tag | default |
| Base.x_size | 1 |
| Base.y_size | 1 |
| Mods.enable_rarity | magic, rare, unique |
| Mods.inventory_type | passivejewels |
| Mods.mod_stat_description_list | Data/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.stat_description_list | Data/StatDescriptions/stat_descriptions.csd |
Modifiers — Time-Lost Ruby
Modifiers on this base →All tiers →Prefixes 30
- (2–3)% increased Area of Effect1T
- Break (1–2)% increased Armour1T
- (1–2)% increased Attack Damage1T
- Banner Skills have (2–3)% increased Area of Effect1T
- 1% chance to inflict Bleeding on Hit1T
- (3–7)% increased Magnitude of Bleeding you inflict1T
- (2–4)% increased Damage against Enemies with Fully Broken Armour1T
- (1–2)% increased Elemental Damage1T
- Empowered Attacks deal (2–3)% increased Damage1T
- (1–2)% increased Fire Damage1T
- Damage Penetrates (1–2)% Fire Resistance1T
- (2–3)% increased Armour1T
- (3–7)% increased Ignite Magnitude1T
- (3–5)% chance for Attack Hits to apply Incision1T
- (1–3)% increased Block chance1T
- (1–2)% increased Damage with Maces1T
- (2–3)% increased Totem Life1T
- Upgrades Radius to Large2T
- +1 to Maximum Rage1T
- (1–2)% increased Melee Damage1T
- Minions have (3–5)% increased Area of Effect1T
- Minions have (1–2)% increased maximum Life1T
- (1–2)% increased Global Physical Damage1T
- (1–2)% increased Damage with Plant Skills1T
- (8–12)% increased Presence Area of Effect1T
- (1–2)% increased Damage while Shapeshifted1T
- (8–15)% increased Armour, Evasion and Energy Shield from Equipped Shield1T
- (2–3)% increased Thorns damage1T
- (2–3)% increased Totem Damage1T
- (2–3)% increased Damage with Warcries1T
Suffixes 22
- (5–10)% increased Armour Break Duration1T
- Banner Skills have (3–4)% increased Duration1T
- (8–12)% increased Glory generation for Banner Skills1T
- (3–7)% increased Bleeding Duration1T
- Gain (1–2) Rage when Hit by an Enemy1T
- (2–3)% increased Flammability Magnitude1T
- (1–2)% increased Stun Threshold1T
- (15–25)% increased Effect of Notable Passive Skills in Radius1T
- (15–25)% increased Effect of Small Passive Skills in Radius1T
- (3–7)% increased Knockback Distance1T
- (2–3)% of Skill Mana Costs Converted to Life Costs1T
- (2–3)% increased amount of Life Leeched1T
- (3–5)% increased Life Regeneration rate1T
- (6–12)% increased Stun Buildup with Maces1T
- Minions have (1–2)% additional Physical Damage Reduction1T
- Gain 1 Rage on Melee Hit1T
- (1–2)% increased Skill Speed while Shapeshifted1T
- (3–5)% increased Skill Effect Duration1T
- (5–10)% increased Stun Buildup1T
- (2–3)% increased Totem Placement speed1T
- (3–7)% increased Warcry Cooldown Recovery Rate1T
- (2–3)% increased Warcry Speed1T
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