DataGame 0.5.5e
Time-Lost Emerald
Jewels
Requires: Level 20
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Sources & Uses
- DropsDrops in areas of level 20 and above
Details
- Type
- Metadata/Items/Jewels/JewelRadiusDex
- DropLevel
- 20
- BaseType
- Time-Lost Emerald / 오래된 에메랄드
- Class
- Jewels
- Flags
- AlwaysAllocate, CanBeCorrupted, CanHaveInfluence, CanBeFractured
- Tags
- default, jewel, not_for_sale, dex_radius_jewel, radius_jewel
- Icon
- Art/2DItems/Jewels/SpecialEmeraldJewel.dds
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.description_text | ItemDescriptionPassiveJewel |
| Base.tag | default |
| Base.x_size | 1 |
| Base.y_size | 1 |
| Mods.enable_rarity | magic, rare, unique |
| Mods.inventory_type | passivejewels |
| Mods.mod_stat_description_list | Data/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.stat_description_list | Data/StatDescriptions/stat_descriptions.csd |
Modifiers — Time-Lost Emerald
Modifiers on this base →All tiers →Prefixes 31
- (3–7)% increased Magnitude of Ailments you inflict1T
- (1–2)% increased Attack Damage1T
- (3–5)% increased Blind Effect1T
- (1–2)% increased Accuracy Rating with Bows1T
- (2–3)% increased Damage while you have an active Charm1T
- Companions deal (2–3)% increased Damage1T
- Companions have (2–3)% increased maximum Life1T
- (5–10)% increased Magnitude of Damaging Ailments you inflict with Critical Hits1T
- (2–3)% increased Damage with Crossbows1T
- (2–3)% increased Damage with Hits against Rare and Unique Enemies1T
- (1–2)% increased Elemental Damage1T
- (2–3)% increased Evasion Rating1T
- (2–3)% increased Hazard Damage1T
- Herald Skills deal (2–4)% increased Damage1T
- (1–2)% increased Accuracy Rating1T
- (2–3)% increased Damage with Bows1T
- (1–2)% increased Damage with Quarterstaves1T
- Upgrades Radius to Large2T
- (1–2)% increased Lightning Damage1T
- Damage Penetrates (1–2)% Lightning Resistance1T
- (2–3)% increased Effect of your Mark Skills1T
- (2–3)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds1T
- (2–3)% increased Parry Damage1T
- (1–2)% increased Damage with Plant Skills1T
- (3–7)% increased Magnitude of Poison you inflict1T
- (1–2)% increased Projectile Damage1T
- (2–3)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds1T
- (2–3)% increased Projectile Speed1T
- (2–3)% increased bonuses gained from Equipped Quiver1T
- (5–7)% increased Magnitude of Shock you inflict1T
- (1–2)% increased Damage with Spears1T
Suffixes 45
- (3–7)% increased chance to inflict Ailments1T
- (3–7)% increased Critical Hit Chance for Attacks1T
- (5–10)% increased Critical Damage Bonus for Attack Damage1T
- 1% chance to Blind Enemies on Hit with Attacks1T
- 1% chance to Poison on Hit1T
- (1–2)% increased Attack Speed with Bows1T
- Projectiles have (1–2)% chance to Chain an additional time from terrain1T
- (5–10)% chance to Pierce an Enemy1T
- (3–7)% increased Charm Charges gained1T
- (1–2)% increased Charm Effect Duration1T
- (5–7)% increased Crossbow Reload Speed1T
- (1–2)% increased Attack Speed with Crossbows1T
- (3–5)% increased Duration of Damaging Ailments on Enemies1T
- 1% chance to Daze on Hit1T
- Debuffs on you expire (3–5)% faster1T
- (3–5)% increased Duration of Ignite, Shock and Chill on Enemies1T
- Damaging Ailments deal damage (2–3)% faster1T
- (1–2)% increased Flask Effect Duration1T
- (1–2)% increased Mana Recovery from Flasks1T
- Projectiles have (5–7)% chance for an additional Projectile when Forking1T
- (1–3)% increased Cooldown Recovery Rate1T
- (2–3)% increased Life Recovery from Flasks1T
- (2–3)% increased Elemental Ailment Threshold1T
- (1–2)% increased Attack Speed1T
- (3–5)% increased Flask Charges gained1T
- (2–3)% increased Stun Threshold if you haven't been Stunned Recently1T
- (15–25)% increased Effect of Notable Passive Skills in Radius1T
- (15–25)% increased Effect of Small Passive Skills in Radius1T
- (5–10)% increased Life Flask Charges gained1T
- (5–10)% increased Mana Flask Charges gained1T
- (1–2)% increased amount of Mana Leeched1T
- Mark Skills have (2–3)% increased Use Speed1T
- Mark Skills have (3–4)% increased Skill Effect Duration1T
- 1% increased Movement Speed1T
- (5–10)% increased Parried Debuff Duration1T
- (5–10)% increased Pin Buildup1T
- (3–7)% increased Poison Duration1T
- (5–10)% increased Freeze Buildup with Quarterstaves1T
- (2–3)% increased chance to Shock1T
- (2–3)% increased Shock Duration1T
- (2–5)% reduced Slowing Potency of Debuffs on You1T
- (1–2)% increased Attack Speed with Spears1T
- (5–10)% increased Critical Damage Bonus with Spears1T
- (1–2)% increased Attack Speed with Quarterstaves1T
- (8–12)% increased Stun Threshold while Parrying1T
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