DataGame 0.5.5e
Chiming Staff
Staves
Requires: Level 25, 46 Int
Sources & Uses
- DropsDrops in areas of level 25 and above
Details
- Type
- Metadata/Items/Weapons/TwoHandWeapons/Staves/FourStaff6
- DropLevel
- 25
- BaseType
- Chiming Staff / 차임벨 지팡이
- Class
- Staves
- Flags
- CanHaveVeiledMods, CanBeCorrupted, CanHaveIncubators, CanHaveInfluence, CanBeDoubleCorrupted, CanHaveAspects, CanScourge, CanUpgradeRarity, CanBeFractured
- Tags
- default, staff, twohand
- Icon
- Art/2DItems/Weapons/TwoHandWeapons/Staves/Basetypes/Staff06.dds
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, staff, twohand |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| Mods.mod_stat_description_list | Data/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.stat_description_list | Data/StatDescriptions/stat_descriptions.csd |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:5:100 2:5:100 |
Modifiers — Staves
Modifiers on this base →All tiers →Prefixes 11
- +(20–328) to maximum Mana11T
- (50–238)% increased Spell Damage8T
- (50–238)% increased Chaos Damage8T
- (50–238)% increased Cold Damage8T
- (50–238)% increased Fire Damage8T
- (50–238)% increased Lightning Damage8T
- (50–238)% increased Spell Physical Damage8T
- (30–98)% increased Spell Damage+(34–90) to maximum Mana7T
- Gain (26–60)% of Damage as Extra Cold Damage6T
- Gain (26–60)% of Damage as Extra Fire Damage6T
- Gain (26–60)% of Damage as Extra Lightning Damage6T
Suffixes 18
- (14–52)% increased Cast Speed7T
- +(5–33) to Intelligence8T
- Gain (4–84) Life per enemy killed8T
- Gain (2–45) Mana per enemy killed8T
- (15–104)% increased Mana Regeneration Rate6T
- +(1–7) to Level of all Chaos Spell Skills5T
- +(1–7) to Level of all Cold Spell Skills5T
- +(1–7) to Level of all Fire Spell Skills5T
- +(1–7) to Level of all Lightning Spell Skills5T
- +(1–7) to Level of all Physical Spell Skills5T
- +(2–6) to Level of all Spell Skills4T
- (8–22)% increased Mana Regeneration Rate(5–15)% increased Light Radius3T
- (15–59)% increased Critical Spell Damage Bonus6T
- (40–109)% increased Critical Hit Chance for Spells6T
- (31–80)% increased Freeze Buildup5T
- (51–100)% increased Flammability Magnitude5T
- (51–100)% increased chance to Shock5T
- (15–35)% reduced Attribute Requirements5T
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