The Ziggurat Refuge
The Ziggurat Refuge
SwampGrassForestDesert
The last light at the end of the world.en
Blooming Field
Blooming Field
3–6 conexiones hasta el jefe · 4 callejones sin salida · 3 bucles
JefeThe Black CrowGrassForestIsland
Bright colours hide the rot beneath.en
2–4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeCaedron, the Hyena LordGrassDesertIslandBreach Stronghold
Wild lands spurn those who claim to rule them.en
3–4 conexiones hasta el jefe · 0 callejones sin salida · 3 bucles
JefePirasha, the Forgotten PrisonerDesertIslandBreach Stronghold
Time overwhelms even the sturdiest walls.en
6–7 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 3 puntos de control
JefeIncarnation of DeathEzomyte CityGrassIslandBreach Stronghold
Restless prisoners yearn for freedom.en
JefeChetza, the Feathered PlagueForestIsland
The grandest of monuments, standing proudly before an audience of none.en
5–7 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeThe SandstriderWaterOcean
A haven for seabirds. A hazard for sailors.en
5–7 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 1 puntos de control
JefeVastweld, the Colossal GuardianMountainDesert
No living hands ever stoked these flames.en
Sulphuric Caverns
Sulphuric Caverns
3 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 2 puntos de control
JefeThe Bone ColossusJefeLord of the PitSwampDesertIslandBreach Stronghold
Beasts of many kinds sought shelter one final time.en
4 conexiones hasta el jefe · 0 callejones sin salida · 3–4 bucles · 2–3 puntos de control
JefeRiona, Winter's CackleForestSwampIsland
These waters devour the same souls they feed.en
2–4 conexiones hasta el jefe · 1–2 callejones sin salida · 2 bucles
JefeMurtagh, the EngorgedJefeColm, the RancorousForestIslandBreach Stronghold
The woods give their leaves to the seasons. Man takes the rest.en
3–4 conexiones hasta el jefe · 0 callejones sin salida · 0–1 bucles · 2 puntos de control
JefeBrakka, the Withered CroneSwampIslandBreach Stronghold
Humanity trapped within a cage of desperation and agony.en
4 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 2 puntos de control
JefeConnal, the TormentedForestIslandBreach Stronghold
Leaves cling to trees as souls cling to life.en
7–10 conexiones hasta el jefe · 8–11 callejones sin salida · 1 bucles · 2 puntos de control
JefeHask, the Fallen SonFaridun CityDesertMountainIslandBreach Stronghold
Sturdy walls held out an armada, but not the famine it brought.en
4 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles
JefeOloton, the RemorselessMountainIsland
The last vestiges of earth, lost beyond the sky.en
3–7 conexiones hasta el jefe · 0 callejones sin salida · 4–9 bucles · 2–3 puntos de control
JefeTycho, the Black PraetorEzomyte CityForestBreach Stronghold
Silent stones mark ancient graves and forgotten sorrows.en
4–7 conexiones hasta el jefe · 2–7 callejones sin salida · 7–14 bucles · 2–3 puntos de control
JefeMeltwax, Mockery of FaithGrassDesert
Those killed in battle do not rest peacefully.en
Steaming Springs
Steaming Springs
2–5 conexiones hasta el jefe · 1–4 callejones sin salida · 1–2 bucles · 2 puntos de control
JefeManassa, the Serpent QueenGrassForestIslandBreach Stronghold
The tears of a ravaged earth.en
2 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 1 puntos de control
JefeThe Fungus BehemothGrassSwampForest
The fetid home of foul generations.en
6 conexiones hasta el jefe · 1 callejones sin salida · 1 bucles · 1 puntos de control
JefeZekoa, the HeadcrusherForestBreach Stronghold
Rushing waters threaten to move the earth.en
3 conexiones hasta el jefe · 2 callejones sin salida · 1 bucles · 2 puntos de control
JefeGozen, Rebellious RustlordGrassIslandBreach Stronghold
Even the sparse vegetation does not linger here long.en
5 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 3 puntos de control
JefeVorrik, The Infernal EngineerGrassDesertBreach Stronghold
Stagnant oils mix to form a deadly concoction.en
4–5 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles
JefeRootgrasp, the Hateful ForestForestIslandBreach Stronghold
Vast lairs of silk span the treetops.en
7 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 2 puntos de control
JefeZar Wali, the Bone TyrantGrassDesert
Darkness enshrouds these endless chasms.en
5–6 conexiones hasta el jefe · 8–11 callejones sin salida · 5–8 bucles
JefeViper NapuatziVaal CitySwamp
Hubris convinces men they can survive the mistakes of their forebears.en
3 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 2 puntos de control
JefeGorian, the Moving EarthForestIslandBreach Stronghold
Poisoned trees bear pestilent fruits.en
2–3 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles
JefeBahlak, the Sky SeerMountainSwampDesertIsland
The ground shifts underfoot with disturbing ease.en
Hidden Grotto
Hidden Grotto
4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 2 puntos de control
JefeZar Wali, the Bone TyrantGrassSwampForestIsland
Shafts of light raise life where they fall.en
3 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 2 puntos de control
JefeTetzcatl, the Blazing GuardianMountainForestIsland
A wound carved into the world, never to heal.en
JefeIgnatia, the Flame-SwornJefeGelida, the Frost-TongueEzomyte CityMountain
The path grows treacherous as the world falls away.en
1 conexiones hasta el jefe · 0 callejones sin salida · 4 bucles
JefeGressor-Kul, the ApexGrassSwampForest
They watched the birds to foretell what any fool could see.en
3–5 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeVeynar, the FrostbaneGrassForestIslandBreach Stronghold
The final court for aristocrats no longer deemed fit to rule.en
4–5 conexiones hasta el jefe · 2 callejones sin salida · Sin bucles · 1 puntos de control
JefeTierney, the HatefulForestIslandBreach Stronghold
Dark energies congeal the lifeblood of the forest.en
Crimson Shores
Crimson Shores
3–6 conexiones hasta el jefe · 4–8 callejones sin salida · 4–10 bucles · 0–1 puntos de control
JefeVolkhar, the EmberbornWaterOcean
Fishermen once reaped a rich bounty here.en
2 conexiones hasta el jefe · 1 callejones sin salida · Sin bucles · 2 puntos de control
JefeThe Fungus BehemothGrassSwampForestIslandBreach Stronghold
Spores dance through the air in search of new hosts.en
4–5 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 1–2 puntos de control
JefeLord of the PitDesertBreach Stronghold
A city ravaged by time and sands.en
5–6 conexiones hasta el jefe · 7 callejones sin salida · 4 bucles · 1 puntos de control
JefeSaphira, The Dread ConsortEzomyte CityGrassBreach Stronghold
Avarice in the conqueror builds contempt among the conquered.en
JefeThe Fungus BehemothDesertBreach Stronghold
The work of an invisible empire.en
4–6 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
Forest
Embers swirl as bark crackles and sparks.en
4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 2 puntos de control
JefeVorrik, The Infernal EngineerFaridun CityDesertMountainIsland
A dark labyrinth of steel and stone.en
2 conexiones hasta el jefe · 0 callejones sin salida · 3 bucles
JefeIshtaroth, the PerennialFaridun CityDesertIsland
Hidden amongst sunbleached wastes lies a mockery of paradise.en
Faridun City
Stone shelters brace against the doom of the desert.en
3 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 2 puntos de control
JefeBrughor, the InsatiableWaterOceanIsland
Life abounds on the shells of its dead ancestors.en
Sinking Spire
Sinking Spire
JefeStormgore, the GuardianVaal CitySwamp
This Vaal structure is not lost in the jungle. Not yet.en
The Iron Citadel
The Iron Citadel
4–5 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 1 puntos de control
JefeCount GeonorJefeGeonor, the Putrid WolfEzomyte City
A heart of corruption, borne of steel.en
The Stone Citadel
The Stone Citadel
4 conexiones hasta el jefe · 2–3 callejones sin salida · 2 bucles
JefeDoryani, Royal ThaumaturgeJefeDoryani's TriumphVaal City
A heart of corruption, borne of stone.en
The Copper Citadel
The Copper Citadel
2–3 conexiones hasta el jefe · 0–1 callejones sin salida · 1 bucles
JefeJamanra, the AbominationFaridun City
A heart of corruption, borne of copper.en
2 conexiones hasta el jefe · 0 callejones sin salida · 4 bucles
JefeTorrek of the Drowned FleetWaterOcean
Hulls crash and splinter upon the shores.en
Untainted Paradise
Untainted Paradise
8 conexiones hasta el jefe · 0 callejones sin salida · 6 bucles · 1 puntos de control
WaterOcean
Life grows strong in this realm of plenty.en
Vaults of Kamasa
Vaults of Kamasa
Vaal City
By that era, Kamasa was just a name. Gold was their true god.en
Merchant's Campsite
Merchant's Campsite
ForestSwamp
A travelling merchant offers wares in perilous times.en
Jado's Campsite
Jado's Campsite
Desert
A travelling merchant offers wares in perilous times.en
Merchant's Campsite
Merchant's Campsite
Swamp
A travelling merchant offers wares in perilous times.en
Merchant's Campsite
Merchant's Campsite
Desert
A travelling merchant offers wares in perilous times.en
Merchant's Campsite
Merchant's Campsite
Grass
A travelling merchant offers wares in perilous times.en
Hilda's Campsite
Hilda's Campsite
ForestSwamp
The hunt never ends... but it does pause for rests.en
Moment of Zen
Moment of Zen
Island
A travelling merchant offers wares in perilous times.en
Moment of Zen
Moment of Zen
WaterOcean
A travelling merchant offers wares in perilous times.en
Moment of Zen
Moment of Zen
ForestSwamp
A travelling merchant offers wares in perilous times.en
4 conexiones hasta el jefe · 2 callejones sin salida · 3 bucles
Vaal CitySwamp
Vice wears a mask of simplicity.en
3–4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 2 puntos de control
JefeGozen, Rebellious RustlordDesertIslandBreach Stronghold
Aeons of wear have rotted steel to its core.en
4–9 conexiones hasta el jefe · 2–4 callejones sin salida · 6–8 bucles
JefeYaota, the LoathsomeForestSwampIslandBreach Stronghold
Humid air chokes and twists everything it touches.en
3 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 4 puntos de control
JefeGrudgelash, Vile ThornSwampBreach Stronghold
The land returns the dead as easily as it received them.en
4–5 conexiones hasta el jefe · 2–6 callejones sin salida · 5–6 bucles
JefeCaedron, the Hyena LordSwampIslandBreach Stronghold
Mud and air seethes with warped life.en
Felled Hideout
Felled Hideout
ForestIsland
A fortress of fallen wood.en
Limestone Hideout
Limestone Hideout
WaterOcean
A forgotten grotto, lost to the world.en
Shrine Hideout
Shrine Hideout
Desert
A fragment of a glorious past.en
Canal Hideout
Canal Hideout
Grass
A moment in time, on the eve of the end.en
0 callejones sin salida · 1 bucles
JefeTonqui, Seer of the SunVaal CitySwamp
Wet stone emanates an inner warmth. Vaal brilliance lies in wait.en
3–7 conexiones hasta el jefe · 1–3 callejones sin salida · 4–7 bucles
JefeHask, the Fallen SonFaridun CityDesert
The waters have returned, but no empire remains to greet them.en
0 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 2 puntos de control
JefeGulzal, the Living FurnaceVaal CityMountainDesert
The cult of Kamasa exploited Utzaal long before its fall.en
1 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 2 puntos de control
JefeTetzcatl, the Blazing GuardianVaal CityGrassBreach Stronghold
Remnants of Vaal artifice still remain.en
JefeKarash, The Dune DwellerFaridun CityDesert
Bleak heights overlook a devastated land.en
7–10 conexiones hasta el jefe · 2 callejones sin salida · 2–3 bucles · 1 puntos de control
JefeGressor-Kul, the ApexGrassIsland
Life still clings to the highest places.en
The Viridian Wildwood
The Viridian Wildwood
0 callejones sin salida · 1–3 bucles
ForestSwampIsland
As separate worlds draw ever closer, the Nameless gather at the edge of existence.en
The Silent Cave
The Silent Cave
MountainDesertIsland
The prismatic patterns of Time shimmer and coalesce in vast geodes hidden from sight.en
The Ezomyte Megaliths
The Ezomyte Megaliths
0 callejones sin salida · 1 bucles
GrassForestIsland
<i>{"Sons from foreign shores}
<i>{Took refuge from the storm}
<i>{Bringing knowledge of runes}
<i>{Our fate was carved soon."}
- Ezomyte Folkloreen
Azmerian Ranges
Azmerian Ranges
JefeMorwyn, the KinslayerMountainForest
The Spirit guides the mountain-born.en
The Fractured Lake
The Fractured Lake
1 callejones sin salida · Sin bucles · 1 puntos de control
WaterOcean
A mirror is a perfect prison for one's sense of self... until it cracks.en
4–6 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 1 puntos de control
JefeThraeven, Wing of WinterMountainIsland
Beware a chill colder than death itself.en
3 conexiones hasta el jefe · 0 callejones sin salida · 2 bucles · 2 puntos de control
JefeGorian, the Moving EarthForestSwampIsland
The Cataclysm tore the land asunder.en
Farmlands Hideout
Farmlands Hideout
Grass
A rare enclave of fertile earth.en
Prison Hideout
Prison Hideout
Swamp
A refuge from the villains it once contained.en
The Jade Isles
The Jade Isles
4–5 conexiones hasta el jefe · 0 callejones sin salida · 5 bucles
JefeManoki, the ChosenJefeManoki, the FeveredJefeManoki, the DefiledWaterOcean
Valako kept them here, to perfect their skills for war... but the Blood Fever consumed them.en
Sacred Reservoir
Sacred Reservoir
0 callejones sin salida · 1 bucles
JefeZahmir, the Blade SovereignDesert
The Temporal's tongue captures the ear of those vying for power.en
Derelict Mansion
Derelict Mansion
JefeVarloch, the Ashen LordJefeAvelyne, the Withered RoseGrassSwampForest
Darkness always finds its way into the minds of the weak.en
9–12 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 1 puntos de control
JefeYtzara, Blood OracleJefeMaztli, Flesh-ShaperMountain
The Vaal who survived the Cataclysm must now survive each other.en
3 conexiones hasta el jefe · 0 callejones sin salida · 6 bucles
JefeManassa, the Serpent QueenDesertBreach Stronghold
Where nomads share tales of a time before drought.en
3–5 conexiones hasta el jefe · 0–1 callejones sin salida · 0–6 bucles · 0–3 puntos de control
JefeTetzcatl, the Blazing GuardianForestIslandBreach Stronghold
A garden bereft of its gardener still grows as it pleases.en
2–5 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 2 puntos de control
JefeThe Shackled HorrorWaterOcean
Merchants and pirates alike need a safe port to peddle their wares.en
0 conexiones hasta el jefe · 1–5 callejones sin salida · 3–4 bucles · 1–2 puntos de control
JefeZekoa, the HeadcrusherSwampIslandBreach Stronghold
In the end, the river will always conquer the dam.en
4 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 1 puntos de control
JefeManassa, the Serpent QueenDesertBreach Stronghold
In these lands, a pure water source is the most valuable treasure.en
7–10 conexiones hasta el jefe · 1–2 callejones sin salida · 2 bucles · 1–2 puntos de control
JefeLord of the PitWaterOcean
The bones of marooned wanderers assemble here.en
3–4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeSaphira, The Dread ConsortMountainGrassForest
We know the minds of generations past only by the works they left behind.en
6–11 conexiones hasta el jefe · 6 callejones sin salida · 1 bucles
JefeBrakkus, the JuggernautWaterOceanIsland
The grandest sculptures are carved with neither hammer nor chisel.en
2 callejones sin salida · Sin bucles
JefeYama The WhiteWaterOcean
Spirits gather where the world falls away.en
3–5 conexiones hasta el jefe · 2 callejones sin salida · 2–4 bucles · 0–1 puntos de control
JefeThe Ravenous FangWaterOceanIsland
An undrinkable lagoon girt in unbreathable air.en
4–7 conexiones hasta el jefe · 2 callejones sin salida · 3–4 bucles
JefeMalgor, the NautilordGrassForestWaterOceanIslandBreach Stronghold
Violent seas and hungry shores devour vessels, crew and all.en
Hive Fortress
Hive Fortress
0 callejones sin salida · 8 bucles
Breach Stronghold
Our world is becoming... their world.en
0 callejones sin salida · 1 bucles
JefeIt That Was TulJefeIt That Was EshBreach Stronghold
A rare chance to strike back at the horde...en
Western Gateway
Western Gateway
6 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefePrecursor Separator
Silent and imposing, it dominates the landscape.en
Ancient Gateway
Ancient Gateway
6 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
Long lost secrets lie buried beyond.en
Eastern Gateway
Eastern Gateway
1 callejones sin salida · Sin bucles
JefePrecursor Refiner
What kind of people could have built such a thing?en
The Origin Tower
The Origin Tower
JefeThe Arbiter of Divinity
Perhaps the truth of history may be found within.en
The Patriarch Halls
The Patriarch Halls
2 callejones sin salida · 1 bucles · 2 puntos de control
JefePhyx, Sentinel of the SparkDesertForestSwampGrass
One cannot create life without the power to take it.en
The Matriarch Halls
The Matriarch Halls
2 callejones sin salida · 3 bucles · 2 puntos de control
JefePhya, Sentinel of the CradleDesertForestSwampGrass
One cannot take life without the power to create it.en
The Burning Monolith
The Burning Monolith
JefeThe Arbiter of Ash
Within lies power beyond comprehension.en
Western Enigma Chamber
Western Enigma Chamber
4 conexiones hasta el jefe · 0 callejones sin salida · Sin bucles · 1 puntos de control
JefeCount GeonorJefeGeonor, the Putrid WolfEzomyte City
Where reality begins and ends is uncertain.en
Eastern Enigma Chamber
Eastern Enigma Chamber
4 conexiones hasta el jefe · 2 callejones sin salida · 2 bucles
JefeDoryani, Royal ThaumaturgeJefeDoryani's TriumphFaridun City
Your eyes betray you at every turn.en
9 conexiones hasta el jefe · 0 callejones sin salida · 4 bucles
JefeThariel, the Umbral WraithMountainIsland
There is no bleaker tundra than a city at night.en
7–9 conexiones hasta el jefe · 0 callejones sin salida · 6–7 bucles · 2 puntos de control
JefeRootgrasp, the Hateful ForestForestSwamp
Fell blooms and grasping roots grow in shadow.en
3 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeDiamora, Song of DeathMountainWaterOceanIsland
Haunting echoes carry a song of sorrow...en
0 callejones sin salida · 3–5 bucles · 3–4 puntos de control
JefeBrakkus, the JuggernautMountainDesertIslandBreach StrongholdFaridun City
They scrabble and dig; they know not why...en
11–13 conexiones hasta el jefe · 0 callejones sin salida · 4–5 bucles · 2 puntos de control
JefeMalgor, the NautilordWaterGrassOceanIsland
The sea returns everything eventually. Even the dead.en
4–6 conexiones hasta el jefe · 2–4 callejones sin salida · 3–6 bucles · 0–1 puntos de control
JefeAkthi, the Final StingJefeAnundr, the SandwormDesertBreach Stronghold
Cruel time and change, now plains only in name.en
4–6 conexiones hasta el jefe · 2–7 callejones sin salida · 3–6 bucles
JefeViper NapuatziVaal City
Live by the power of Corruption... die by madness.en
7–8 conexiones hasta el jefe · 0 callejones sin salida · 8–10 bucles · 2 puntos de control
JefeBrughor, the InsatiableMountainDesertIslandBreach Stronghold
The air is acrid. The skin burns. No doubt... sulphite.en
4 conexiones hasta el jefe · 2 callejones sin salida · Sin bucles
JefeGrudgelash, Vile ThornSwampForestIsland
It's always raining, but the channels never fill...en
1–2 callejones sin salida · 5–8 bucles · 0–2 puntos de control
JefeThe Black CrowForestIslandBreach Stronghold
Calm, bleak twilight holds only despair.en
2 conexiones hasta el jefe · 3–5 callejones sin salida · 1–3 bucles · 1 puntos de control
JefeVarloch, the Ashen LordGrassIslandBreach Stronghold
A mad Thane rules over ruin.en
Orbala's Crossing
Orbala's Crossing
2 conexiones hasta el jefe · 0–1 callejones sin salida · Sin bucles
JefeSerath, the Scaled OneMountainDesert
Follow in her footsteps... if you dare.en
0 callejones sin salida · 1 bucles
GrassSwampIsland
It continues still, its purpose unknown.en
6–7 conexiones hasta el jefe · 2 callejones sin salida · 3 bucles
JefePirasha, the Forgotten PrisonerDesertIsland
When does protection become a prison?en
1 conexiones hasta el jefe · 2 callejones sin salida · Sin bucles
JefeVolkhar, the EmberbornGrassDesert
Something rumbles in the lava-lit gloom.en
Deforestation
Deforestation
4–5 conexiones hasta el jefe · 3–5 callejones sin salida · 1–2 bucles · 2 puntos de control
JefeMorwyn, the KinslayerForestIslandBreach Stronghold
The felling continues, unto insanity.en
5 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeMorvak, the InfernalMountainGrassForestIsland
This cavern burns hot and deadly.en
Simulacrum of Delusion
Simulacrum of Delusion
Exactly as you remember it...en
0 callejones sin salida · 2 bucles
This lonely island lay untouched for centuries.en
Simulacrum of Delusion
Simulacrum of Delusion
Delusions of suffering...
and death.en
The Fallen Star
The Fallen Star
What ruin the sky wreaks...en
Ruins of Kingsmarch
Ruins of Kingsmarch
JefeThe Aberration
And it shall be a legendary battle!en
Monastery of the Keepers
Monastery of the Keepers
Through the Dreamer they see their path.en
The Chained Beast
The Chained Beast
Heroes of many different cultures gather to save the world.en
JefeThe Bodach
Once the heart of Druidic power and culture...en
The Withered Willow
The Withered Willow
JefeThe Raven Trickster
A gnarled tree reflects a terrifying truth.en
The Well of Souls
The Well of Souls
JefeVessel of Kulemak
From anywhere, and everywhere, it is... down.en
The secrets of the Vaal await an intrepid explorer.en
The Reliquary Vault
The Reliquary Vault
Ancient treasures await.en
Garukhan's Tomb
Garukhan's Tomb
Secrets and shadows...en
Sunken Pyramid
Sunken Pyramid
Drown in the black waters of nightmare...en
DNT-UNUSED Vastiri Outpost
DNT-UNUSED Vastiri Outpost
Madness has no home.en
Sprawling Jungle
Sprawling Jungle
JefeMedved, the Fallen SeerOcean
What once was, shall be again.en
Mournful Cliffside
Mournful Cliffside
JefeVorana, Last to FallOcean
Her one-woman crusade continues still.en
Secluded Temple
Secluded Temple
JefeUhtred, the StardrinkerOcean
What lies beyond the limits of mortal understanding?en
Obscure Island
Obscure Island
JefeOlroth, Origin of the FallOcean
The truth lies somewhere between light and shadow.en
Precursor Tower
Precursor Tower
JefePrecursor DisplacerJefePrecursor ExtractorDesert
There is no how, or why, or when. Only awe.en
Precursor Tower
Precursor Tower
JefePrecursor DisplacerJefePrecursor ExtractorForest
There is no how, or why, or when. Only awe.en
Precursor Tower
Precursor Tower
JefePrecursor DisplacerJefePrecursor ExtractorGrass
There is no how, or why, or when. Only awe.en
Precursor Tower
Precursor Tower
JefePrecursor DisplacerJefePrecursor ExtractorMountain
There is no how, or why, or when. Only awe.en
Precursor Tower
Precursor Tower
JefePrecursor DisplacerJefePrecursor ExtractorSwamp
There is no how, or why, or when. Only awe.en
Crux of Nothingness
Crux of Nothingness
JefeThe King in the MistsJefeThe King in the Mists
On the crumbling edge of meaning, He awaits.en
Stagnant Basin
Stagnant Basin
0 callejones sin salida · 3 bucles
The crumbling landscape reveals what lies beneath...en
Exhumed Ruins
Exhumed Ruins
0 callejones sin salida · 1 bucles
You will find what they did not.en
Sloughed Gully
Sloughed Gully
0 callejones sin salida · 1 bucles
The past lies piled under dirt and rot.en
Moor of Fallen Skies
Moor of Fallen Skies
0 callejones sin salida · 3 bucles
Traces of history remain.en
Craggy Peninsula
Craggy Peninsula
4 callejones sin salida · 1 bucles
On the edge of the sea, the dead are closest to home.en
Grazed Prairie
Grazed Prairie
0 callejones sin salida · 9 bucles
The land has forgotten what came before.en
Bleached Shoals
Bleached Shoals
0 callejones sin salida · 1 bucles
They came by ship... and they never left.en
0 callejones sin salida · 3 bucles
Life roils over layers of bones.en
Frigid Bluffs
Frigid Bluffs
0 callejones sin salida · 3 bucles
This place was not always so bleak.en
1 callejones sin salida · 2 bucles
The past lies untouched where the living dare not tread.en
1–2 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles · 2 puntos de control
JefeAurelian, the Grand AdjudicatorGrassDesertIslandBreach Stronghold
They dig not to discover, but to escape.en
4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeThe Frostborn FiendMountainIsland
The chill is second only to the stench.en
3 conexiones hasta el jefe · 3 callejones sin salida · 3 bucles · 1 puntos de control
JefeElvara, the Savage FlameJefeRael, the Frost HandGrassIsland
Strife and terror rule the night.en
6 conexiones hasta el jefe · 5 callejones sin salida · 3 bucles
JefeThariel, the Umbral WraithGrassForest
Only the shadow of death lives here now.en
3–4 conexiones hasta el jefe · 0 callejones sin salida · 1 bucles
JefeSyvora, Daughter of the DeepWaterOcean
There is beauty to be found in the depths.en
0 callejones sin salida · 1 bucles · 2 puntos de control
JefeMicata, the RemadeGrassSwamp
These halls weren't meant for you...en
The Patriarch Halls
The Patriarch Halls
2 callejones sin salida · 1 bucles · 2 puntos de control
JefePhyx, Sentinel of the Spark
One cannot create life without the power to take it.en
The Matriarch Halls
The Matriarch Halls
2 callejones sin salida · 3 bucles · 2 puntos de control
JefePhya, Sentinel of the Cradle
One cannot take life without the power to create it.en
Precursor Tower
Precursor Tower
JefeKarash, The Dune Dweller
Site of the Chosen
Site of the Chosen
1 callejones sin salida · Sin bucles
Selfless ancients gave themselves to save tomorrow.en
3 conexiones hasta el jefe · 2 callejones sin salida · Sin bucles
JefeMorvak, the InfernalMountainDesertBreach Stronghold
These gates have facilitated many trades. Silks, spices, and now horrors.en
Ornate Chambers
Ornate Chambers
8 conexiones hasta el jefe · 4 callejones sin salida · 1 bucles
JefeSerath, the Scaled OneMountainDesert
A sanctuary for the unsanctified.en