Default Attack Damage
기본 공격 피해
Your Default Attack Damage is the expected damage of a Default AttackDefault AttackDefault Attacks are the innate Attack skills provided by Martial Weapons, and the innate Unarmed Attack skill "Punch".
The skill level of your Default Attacks is determined by your character level, and in turn determines the Attack Damage scaling of the skill, which is the percentage of your Weapon's damage the Default Attack deals.
Default Attacks never have any cost., and is determined by the damage of your WeaponMartial WeaponsMartial Weapons can be used to Attack. Axes, Bows, Claws, Crossbows, Daggers, Flails, Maces, Quarterstaves, Spears, Swords, and Talismans are Martial Weapons. and an Attack Damage scaling value based on your character level.
Your Default AttacksDefault AttackDefault Attacks are the innate Attack skills provided by Martial Weapons, and the innate Unarmed Attack skill "Punch".
The skill level of your Default Attacks is determined by your character level, and in turn determines the Attack Damage scaling of the skill, which is the percentage of your Weapon's damage the Default Attack deals.
Default Attacks never have any cost. will always deal Default Attack Damage unless modifiers are applied to change their damage or skill level.
Some AttackAttacksAttacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks.
The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise.
Attacks do not necessarily deal Physical damage — they can deal any damage type. skills provided by Support GemsSupport GemsSupport Gems can be inserted into sockets on a Skill Gem in order to modify the effects of that Skill. They only apply to the Skill Gem they are socketed into.
You cannot use multiple copies of the exact same Lineage Support across multiple Skills, or for Supports that grant global benefits to persistent reservation Skills while active.
Cannot use multiple Support Gems of the same Category in one Skill. do not determine their Attack Damage scaling from skill level, but instead deal a percentage of Default Attack Damage.
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