POE2 Meta Gems

Zusammenfassung
Animus-SplitterAnimus SplintersExpend a large amount of Runic Ward to instantly create a short-lived copy of yourself that uses a Socketed Skill once, then vanishes. This Skill's cost is equal to the total cost of Socketed Skills. The copy cannot perform Channelled, Remote, Cooldown or Conditional Skills, or summon Minions.1
SprungPounceShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.7
Wildes GebrüllFerocious RoarShapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.23
ZaubertotemSpell TotemConsume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.23
BlasphemieBlasphemyTurn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.27
BarrierenbeschwörungBarrier InvocationWhile active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.27
Zaubern bei KreaturentodCast on Minion DeathWhile active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.27
ElementarbeschwörungElemental InvocationWhile active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.27
PhantombogenschützeMirage ArcherWhile active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.27
Hand von ChayulaHand of ChayulaDash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.32
MörserkanoneMortar CannonRaise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.42
Ahnenkrieger-TotemAncestral Warrior TotemConsume 3 Endurance Charges to Raise a Totem that conjures spirit warriors. Each warrior uses a socketed Mace Skill once, then disappears. Cannot use Channelling Skills or Skills with Cooldowns.53
Zaubern bei SchockCast on ShockWhile active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.59
Zaubern bei EinfrierenCast on FreezeWhile active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.59
Zaubern bei EntzündenCast on IgniteWhile active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.59
Zaubern bei elementarer BeeinträchtigungCast on Elemental AilmentWhile active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.59
Zaubern bei kritischem TrefferCast on CriticalWhile active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.59
Zaubern bei AusweichrolleCast on DodgeWhile active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.59
SchnitterbeschwörungReaper's InvocationWhile active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.59
Wilde BeschwörungFeral InvocationWhile active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.59

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