Take Mana Costs as Damage
Take Mana Costs as Damage
Upfront CostsUpfront CostsAn upfront cost is one that lists just an amount of resource to pay, rather than a per-second rate to pay at.
"3 Mana" is an Upfront Cost, while "3 Mana per second" is not. will result in taking the damage all at once as a HitHit DamageAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately..
A per-second costs will instead result in taking Damage per second, which is damage over time, and thus not a HitHit DamageAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately..en
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