Bond Rune
Bond Rune
<<ExpedRuneBond>><rgb(219,217,206)>{Bond Rune}
<font:'fontin'>{<italic>{<rgb(110,87,66)>{Monsters gain:}}}
<rgb(135,134,253)>{Rare Monsters may transfer a Mod on death}
<font:'fontin'>{<italic>{<rgb(110,87,66)>{Remnant gains:}}}
<rgb(135,134,253)>{Increased chance to spawn Rare Monsters}
<rgb(135,134,253)>{Rare Monsters have more Monster ModifiersMonster ModifiersMagic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity.}en
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