Камни умений
AttackAttacksAttacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks.
The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise.
Attacks do not necessarily deal Physical damage — they can deal any damage type.en, AoEArea of Effect SkillsThis Skill has an effect that applies to every target in its area, rather than picking specific targets.
Areas of Effect that originate from a target hit by a Skill will add that target's size to their radius.en, ProjectileProjectileA Projectile is a moving Attack or Spell that usually impacts with targets when it hits them.
When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.en, ColdCold DamageCold damage is one of the five Damage Types. It is reduced by Cold Resistance. Cold hits apply Chill and build up Freeze, but cannot build up Heavy Stun.en, ChannellingChannellingChannelling Skills can be held down to gain power or continue using the Skill for a longer period of time.en, PayoffPayoff SkillsPayoff Skills have powerful extra affects when Hitting enemies inflicted with specific Debuffs, often Consuming the Debuff in the process. Payoff Skills cannot inflict the Debuff they interact with.en, RepeatableRepeating SkillsSome effects can cause Repeatable Skills to Repeat, causing you to perform the part of the skill where it fires off projectiles or other effects multiple times in quick succession from a single use of the skill.
Triggered skills, Instant skills, and Channelling skills cannot Repeat.
Skills take 5% longer to perform for each time they Repeat.en ChannelChannellingChannelling Skills can be held down to gain power or continue using the Skill for a longer period of time. to charge up your bow before releasing a powerful shot. Releasing with Perfect TimingPerfect TimingCertain Channelling skills have extra effects and benefits if released within a certain timing window while using the skill.
Certain support gems and items can modify the duration of that timing window. causes the arrow to explode on impact and ConsumeEffect ConsumptionMultiple effects on enemies can be Consumed. Only one Consumption benefit can occur at once, and Consumption effects from Skills will take priority over those from other sources.
Consuming a Debuff on an enemy causes the enemy to be immune to that Debuff for 1 seconds. FreezeFreezeFreeze is an Ailment that causes targets to be unable to move or act, and lasts 4 seconds by default.
Cold damage from Hits Contributes to Freeze Buildup on enemies until they become Frozen. on directly HittingHit DamageAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.. ConsumingEffect ConsumptionMultiple effects on enemies can be Consumed. Only one Consumption benefit can occur at once, and Consumption effects from Skills will take priority over those from other sources.
Consuming a Debuff on an enemy causes the enemy to be immune to that Debuff for 1 seconds. FreezeFreezeFreeze is an Ailment that causes targets to be unable to move or act, and lasts 4 seconds by default.
Cold damage from Hits Contributes to Freeze Buildup on enemies until they become Frozen. enhances the explosion.en Skills can be managed in the Skills Panel.en

Камни уменийSnipeУровень выпадения 7Размер 1×1ХарактеристикиЛовк. 100% Источники и использование
- ДобычаВыпадает в областях уровня 7 и выше
Подробности
- Type
- Metadata/Items/Gem/SkillGemSnipe
- Уровень выпадения
- 7
- BaseType
- Snipe / 저격
- Класс
- Камни умений
- Flags
- AlwaysAllocate, CanBeCorrupted
- Tags
- default, gem
- Icon
- Art/2DItems/Gems/New/RangerSnipeSkillGem.dds
| ключ | val |
|---|
| Base.base_level | 1 |
| Base.description_text | ItemDescriptionActiveSkillGem |
| Base.tag | default, gem |
| Base.x_size | 1 |
| Base.y_size | 1 |
| Quality.max_quality | 20 |
| Sockets.socket_info | 2:0:100 3:5:30 4:30:5 5:50:1 6:9999:1 |