Камни умений
SpellSpellsSpells are skills that use raw magic to destroy your enemies. Attacks are not Spells.
Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance.en, ProjectileProjectileA Projectile is a moving Attack or Spell that usually impacts with targets when it hits them.
When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.en, LightningLightning DamageLightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt.en, ChainingChainEffects that Chain are redirected to another target after colliding with an enemy.
Projectiles Splitting, Piercing or Forking take priority over Chaining.
Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 metres. Enemies cannot be targeted more than once in the same Chain.en, RepeatableRepeating SkillsSome effects can cause Repeatable Skills to Repeat, causing you to perform the part of the skill where it fires off projectiles or other effects multiple times in quick succession from a single use of the skill.
Triggered skills, Instant skills, and Channelling skills cannot Repeat.
Skills take 5% longer to perform for each time they Repeat.en An arc of LightningLightning DamageLightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt. stretches from the caster to a targeted enemy and ChainsChainEffects that Chain are redirected to another target after colliding with an enemy.
Projectiles Splitting, Piercing or Forking take priority over Chaining.
Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 metres. Enemies cannot be targeted more than once in the same Chain. on to other nearby enemies. ConsumesEffect ConsumptionMultiple effects on enemies can be Consumed. Only one Consumption benefit can occur at once, and Consumption effects from Skills will take priority over those from other sources.
Consuming a Debuff on an enemy causes the enemy to be immune to that Debuff for 1 seconds. a LightningLightning DamageLightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt. InfusionElemental InfusionsSome Skills create Elemental Infusion Remnants when specific conditions are met. Picking up the Remnant grants you the Infusion for 20 seconds or until it is Consumed by another Skill. You can have up to 3 of each Infusion by default.
Skills that can Consume Infusions specifically mention the type(s) of Infusion they can Consume and the benefits for doing so. If a Skill repeats or reoccurs, each of them must Consume an Infusion separately to gain the effect. if possible to deal more damage and ChainChainEffects that Chain are redirected to another target after colliding with an enemy.
Projectiles Splitting, Piercing or Forking take priority over Chaining.
Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 metres. Enemies cannot be targeted more than once in the same Chain. further.en Skills can be managed in the Skills Panel.en

Камни уменийArcУровень выпадения 15Размер 1×1ХарактеристикиИнтеллект 100% Источники и использование
- ДобычаВыпадает в областях уровня 15 и выше
Подробности
- Type
- Metadata/Items/Gems/SkillGemArc
- Уровень выпадения
- 15
- BaseType
- Arc / 연쇄 번개
- Класс
- Камни умений
- Flags
- AlwaysAllocate, CanBeCorrupted
- Tags
- default, gem
- Icon
- Art/2DItems/Gems/New/ArcSkillGem.dds
| ключ | val |
|---|
| Base.base_level | 1 |
| Base.description_text | ItemDescriptionActiveSkillGem |
| Base.tag | default, gem |
| Base.x_size | 1 |
| Base.y_size | 1 |
| Quality.max_quality | 20 |
| Sockets.socket_info | 2:0:100 3:5:30 4:30:5 5:50:1 6:9999:1 |